PVP Enabled open world Pokemon Game
Written entirely in C and C++.
A radial O(n2) pathfinding algorithm implemented in-game for trainers and player to seek eachother.
See Pathfinding for most recent version.
See PVP-GAME for most recent version.
- C/C++
- AI Opponents with unique skills and abilities
- TCP Sockets for Multiplayer
- DB/CSV Handling for 1500 Pokemon and 8000 unique move combos
- 16000x4200 Open World using Dynamic Memory Allocation