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Improve the Stratholme instance: * Spawn missing creatures * Add movement to creatures with it * Spawn missing gameobjects * Fix NPCs: faction, gossip, equipment, models * Fix quest items/objects/creatures * Fix events/scripts
No due date•14/14 issues closed* Fix armor class level stats * Delete redundant data in creature_addon * Move creature_addon and creature_movement to the *_template tables * Remove duplicates in tables that can have it (creature_equip_template_raw for instance) * Perform various auto-clean up on tables
No due date•5/5 issues closedImprove the Blackrock Depths instance: * Spawn missing creatures * Add movement to creatures with it * Spawn missing gameobjects * Fix NPCs: faction, gossip, equipment, models * Fix quest items/objects/creatures * Fix events
No due date•27/27 issues closedUpdate Temple of Ahn'Qiraj: - Fix a few missing creatures spawns - Fix missing patrol/waypoint movement for some creatures - Remove summoned creatures that are already spawned - Remove duplicate/wrong GO spawn - Fix some NPCs location
No due date•40/40 issues closed* Add missing gossips for NPCs * Fix NPCs not offering their gossip menu * Add missing gossips for gameobjects (quest) * Revert primary profession trainers gossips to what they were in classic (tier system) * Revert secondary profession trainers gossips to what they were in classic (tier system)
Due by September 16, 2013•3/3 issues closedImproved Naxxramas raid instance: * Spawn missing creatures * Add movement to creatures with it * Spawn missing gameobjects * Fix NPCs: faction, gossip, equipment, models * Fix quest items/objects/creatures * Fix events
No due date•9/9 issues closedImprove the Blackrock Spire instance: * Spawn missing creatures * Add movement to creatures with it * Spawn missing gameobjects * Fix NPCs: faction, gossip, equipment, models * Fix quest items/objects/creatures
No due date•11/11 issues closed* Improve pool data in order to have an even distribution of herbs resources accross a zone * Create herb pool data for zones that have none * Improve pool data in order to have an even distribution of mineral resources accross a zone while keeping specific spawns percentage (30% tin/ 70% copper for example) * Create mineral pool data for zones that have none * Create pool for outdoor chests * Create pool data for specifics gameobjects currently unpooled
No due date•11/11 issues closed