v2.7.7
Flybys
In the Camera/Sink window there is now a Flyby tab where you can see the details of any flyby cameras that are in the level. The Playback tab also lets you view the flyby.
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2025-08-27.16-47-40.mp4
Custom Columns
Most table columns can now be customised and reordered. The available columns are the same as the properties that can be used in the filters.
2025-08-28.02-06-19.mp4
Animated Textures
Animated textures are now supported. UV rotate textures (TR4 waterfalls are an example) are coming in a future update.
This can be turned off in the new 'Visuals' tab of the settings window if desired.
2025-08-28.02-08-45.mp4
Even More Old Levels
Added support for July early TR1 PC and Saturn versions, some TR2 demos and early TR4 and 5 versions.
Bug Fixes
Texture filtering has been changed to point rendering instead of linear. This will make it closer to how it appears in the game - less smooth, but there shouldn't be any visible seams at texture borders any more.
Thanks Section
RetroRaiderJohn for his sharing his Saturn knowledge.
@lahm86 @makotocchi Review and ideas
@Trxyebeep for help with old versions and just knowing loads of things about TR.
What's Changed
- Add support for TR2 OPSM1 demo by @chreden in #1428
- Improve version detection, transparency in OPSM1 by @chreden in #1431
- Add support for Saturn July 96 demo by @chreden in #1432
- Add support for TR1 July 1996 PC level by @chreden in #1434
- Add a reusable model class by @chreden in #1436
- Add support for early TR5 version (version 224) by @chreden in #1438
- Use std::span function to fix build break by @chreden in #1442
- Add support for various early TR4 and TR5 versions by @chreden in #1444
- Add customisable, reorderable columns to lists by @chreden in #1447
- Flyby camera support by @chreden in #1449
- Enable animated textures in 3D view by @chreden in #1453
- Clear shader input after rendering to address D3D warning by @chreden in #1457
- Adjust official texture mode coordinates by @chreden in #1458
- Switch to point filtering to fix seams issue by @chreden in #1460
- Make vcxproj.filters have filter as attribute by @chreden in #1461
- Add placeholder mesh for item with no visible mesh by @chreden in #1462
- Update version to 2.7.7 by @chreden in #1464
- Fix sorting in Triggers window by @chreden in #1467
- Switch to flyby only not details, fix bar render by @chreden in #1468
Full Changelog: v2.7.6...v2.7.7

