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GANs used for face generation

This project was completed as a part of Udacity's Deep Learning Nanodegree.
GANs short for Generative Adversarial Networks consist of two neural networks(Generator network and Discriminator network) contesting with each other in a game. The generator's role is to output realistic data(face images in this case). The discriminator's role is differentiate between real data and manufactured data. The generator network learns to output realistic data to fool the dicriminator and discriminator learns to differentiate the generator's data from real data. Both networks get better over time. Eventually, the generator is able to produce data passable as real data. To learn more about Generative Adversarial Networks you can check out Google's tutorial here.

Dataset

This uses the celebA dataset put together by Liu et al. You can see the dataset here. Udacity has been kind enough to preprocess the data to only include faces and resize the images to 64x64x3 Numpy images. On downloading the preprocessed dataset from this link, you must extract it to the directory of the notebook.

Honor System

I am leaving this open source on the honor system. Please do not plagarize my code! You will only learn by investing the time to work through the projects yourself!

Requirements

  • Jupyter Notebook
  • Python 3
  • Numpy
  • Pytorch
  • Torchvision
  • Pickle
  • Matplotlib

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Generative Adversarial Network to generate realistic human faces

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