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A two-player pong game that utilizes two MSP430 microcontroller, radio transmitters and receivers, capacitive buttons, and infrared sensors in order to play pong across two different devices, where each player only sees their half of the playing field.

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chpmk98/MSPong430

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MSPong430

Written for the microcontrollers course at Northwestern University A two-player pong game that utilizes two MSP430 microcontroller, radio transmitters and receivers, capacitive buttons, and infrared sensors in order to play pong across two different devices, where each player only sees their half of the playing field. Game graphics are displayed on a computer using Processing 3. Written by Alvin Tan and Jason Liu.

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A two-player pong game that utilizes two MSP430 microcontroller, radio transmitters and receivers, capacitive buttons, and infrared sensors in order to play pong across two different devices, where each player only sees their half of the playing field.

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