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(WIP) An online multiplayer FPS in my C++ engine. Now with skeletal animations too!

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LordMuffin

(WIP) An online multiplayer FPS in my C++ engine. Now with skeletal animations too!

Includes a few minimalistic libraries: GLM, Assimp, GLFW, GLAD, spdlog, irrklang, freetype, ImGui, json by nlohmann, rttr

Current Features:

  • Server & Client Code for snapshot interpolation, input ACKing, clock synchronization, client-side prediction
  • Skeletal animation renderer
  • Based off same engine from my previous game Fedora Frisbee

To Compile and Play:

  1. Click on GenerateProject.bat
  2. Open RaggedSkeleton.sln
  3. Click Run
  4. Put the appropriate DLLs in the generated folder [Temp/Binaries/.../RaggedSkeleton.exe]
  5. Click Run

NOTE: RaggedSkeleton is the codename for this project.

Test Scene Showcasing Multiple Players

early screenshot

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(WIP) An online multiplayer FPS in my C++ engine. Now with skeletal animations too!

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