Skip to content

Conversation

@brisbang
Copy link
Contributor

When there is a scripted summon, it will reset the level's cleared status.

Unit testing

  • In house of pain, when the first room is cleared, the level is cleared
  • When moving into the next room, activating the next group of monsters, the level indicator becomes red once more.
  • When playing in nightmare mode, the level is never shown to be unsafe.

@epyon
Copy link
Contributor

epyon commented Jun 29, 2025

This can affect a LOT of shit. I need to take a closer look!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants