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Cedric's Minigames

Summary of contents

Minigame Description
Duels Setup 1v1 fights to train for pvp.
Flying Sheep Bring sheep to your team's skybase using a leash and elytra.
Infection "Infected" players must hunt and infect "sane" players. But they do not know who is the first infected player.
King of the Hill Stand on an obsidian platform for as long as possible.
Manhunt One player is chased by the others. How long can he survive?
Platforms Teams compete for the control of platforms in the sky.
Tag A suite of different tag game variants.
Zombie Apocalyspe Unleash zombies in your world!
Module Description
Animals (hidden) Increases the amount of animals spawned in the world.
Compass Simple tracking of one player.
Menu (hidden) Implements the chat-based interface for this datapack.
Permanent Effects Apply potion effects during minigames.
Teams Manage the creation of teams before starting a minigame.
Time (hidden) Management of time flow during minigames. Enables pauses.

Installation

The datapack must be installed in the "datapacks" folder of the server. Then the datapack must be reloaded in game using the "/reload" command.

Once in a while a message appears in chat, giving the option to display the minigame menus. Simply click the [display] text in light blue color.

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You can start a game by clicking the green text [Start] in the minigame menu. For some minigames, you must first generate the map using the light blue text above [Start]. Detailed information is given if you click [Info].

You can always end a game prematurely by reloading the corresponding minigame by clicking the darker blue text [Reload] in the minigame menu. You can also pause a game by clicking the dark green text [Pause/Restart].

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Development history

This is a new repository in which I merged several minigames from another repository at https://github.com/ceschoon/Minecraft-Datapacks. I intent to continue the development of these minigames here in a single minecraft datapack.

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Minigames in Minecraft: all-in-one datapack

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