Skip to content

Combination of various small tweaks/mods for Quake Enhanced

Notifications You must be signed in to change notification settings

ceeeKay/QETweaks

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

30 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

QETweaks

A collection of "tweaks" (small mods) for Quake Enhanced multiplayer servers.

Several of these are not my own mods, see Credits/Acknowledgements below!

Enabling tweaks

Set saved1 console variable to desired value before starting a server. If you want to change the value, restart the map.

Tweak values

You can activate multiple tweaks by adding the values together (eg 1 + 2 = 3).

1: GGMod weapon adjustments enabled

  • Axe does 125 damage
  • Nail travel speed is increased 2.75x (damage and rate of fire are unchanged)
  • Super shotgun fires ~3x pellets but has ~2x reload time (think Doom 2 SSG)

2: Map start (Introduction) floor open

The floor/stairs that would normally open after collecting all 4 runes (before the boss level) will be open on start.

4: Map dm1 (Place of Two Deaths) weapons upgraded

The nailguns are replaced with rocket launchers and the super shotgun is replaced with a lightning on dm1. Appropriate ammo is also replaced.

8: Double-jump enabled

You can double-jump.

16: Grappling hook enabled

The beloved grappling hook (aka morning star) from Threewave CTF. Press '1' to cycle between axe and grapple, or bind a key to "impulse 22" to switch straight to grapple.

32: Player HUD enabled

Print a game timer, current score, and weapon+ammo info to the screen to compliment the minimal HUD. Set scr_usekfont 0 for best-looking version. Note that this conflicts with drawing speedometer.

64: Speedometer enabled

Print a speedometer. Set scr_usekfont 0 for best-looking version. Note that this conflicts with drawing Player HUD.

128: Gun kick disabled

Disable gun kick (often preferred for competitive play).

Credits/Acknowledgements

Thanks to:

  • JPiolho for all the advice, help, and code.
  • Dan The Man for the start map door code.
  • teamred for the double-jump mod.
  • Dave "Zoid" Kirsch and "Mike" for grappling hook/morning star.
  • Kilomile for the inspired GGmod weapon adjustments.
  • R00k for the gun kick disable help.
  • All the great folks in the QE community Discord

Be sure to check out the QE Things Multiplayer mods page!

About

Combination of various small tweaks/mods for Quake Enhanced

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages