Antilag for QuakeC
A "very poor man's implementation" of lag compensation, implemented with zero client engine changes- thus compatible with any QuakeC client/server.
Known to work/tested with:
- Quake Enhanced (2021 rerelease)
- FTE Server
Contributors/Thanks:
Based upon 2021 Quake rerelease/remaster sources at https://github.com/id-Software/quake-rerelease-qc
This code is released under the GPLv2 license. See COPYING.txt for more details.
- JPiolho (https://github.com/jpiolho/QuakeEnhancedQC) for baseline QC improvements
- Buckshot (https://github.com/buckshot41/qeantilag) for original QC hitscan implementation
- Reki (https://github.com/Iceman12k/qeantilag) for all the inspiration, expertise, suggestions, and help
- The great community at https://quakeqe.com/ for encouragement and playtesting!