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Level Status
lotu edited this page Apr 5, 2012
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This is a list of levels we solve, or don't
- Lesson 1 Solved
- Lesson 2 (Lucky and avoid monsters)
- Lesson 3 Solved
- Lesson 4 (has tanks and fire & chips under blocks)
- Lesson 6 (Invisible and blue walls)
- Lesson 7 (Teleports and thief)
- Nuts & Bolts (Solvable with out monsters, bear trap, and not running out of memory)
- Brush Fire Solved
- South Pole Solved with out monsters
- Elementary (May be good with moving boots out from blocks and replace bear trap )
- Castle Moat (Should be able to solve but memory is an issue)
- Forced Entry Solved
- Blobnet (Good level for testing exognous events)
- Blink (Interesting telqeport level)
- MishMesh (Level with large blue block maze)
- Knot (simple level to follow a path of chips quickly)
- Scavenger Hunt Solved (level to get various items in a maze)
- Cypher Solved without bugs
- Seeing Stars (block pushing level)
- Floorgasborg (boots level)
- I Slide (Simple Ice level but it's too large)
- Chip Mine (Blue wall maze with 28 chips bad alloc)
- Steam Solved (boots level)
- Writers Block (block pushing level)
- Now You see It (Another Invisible Wall Maze)
- Apartment (one way wall level)
- Icedeath Solved Minus ice moving bug