Environment to create new AI agents#42
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Pabloo22 wants to merge 4 commits intobymayanksingh:masterfrom
Open
Environment to create new AI agents#42Pabloo22 wants to merge 4 commits intobymayanksingh:masterfrom
Pabloo22 wants to merge 4 commits intobymayanksingh:masterfrom
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I will let you know about this PR asap.. have few things on my plate as of now.. btw thanks for the effort :) |
The MinimaxAgent uses also the alpha beta pruning to improve the speed. I have also made some changes to have a cleaner code in other files and some improvements in the compare_agent method of ConnectGame.
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The purpose of this changes is to have a more appropiate and tidy environment to develop new AI agents. It also contains an agent based on minimax algorithm.
New files
New feautures:
In ConnectGame:
New methods:
In GameBoard:
The changes made in this class have two objectives. The first one is to improve efficient (very useful for the future AI agents).
The second one is to be able to know which squares verified that if a player had a piece in a given coordinate he would win (win squares). This will be very useful for future AI agents that calculate the heuristic of a board .
New attributes
Methods changed
New methods
In GameData:
New attributes