Simulates a Warhammer Fantasy close combat battle (8th ed) between two user-defined units. Currently quite basic simulation:
- Determines who attacks first based on Initiative, and rolls to hit, to wound, armour save (adjusted by S), followed by counterattack by any surviving models
- Break test for loser adjusted by combat score (currently combat score is based only on number of Wounds caused, no other adjustments)
- If no unit failed the break test and is not wiped out, continues for another round of combat
- Currently assumes all models can attack once, and has one W each
- Currently no special rules, weapons, champions etc
Running here