Skip to content

start xShadowSimple#600

Merged
JoshSanch merged 1 commit intobfbbdecomp:mainfrom
mattbruv:shadow
Oct 3, 2025
Merged

start xShadowSimple#600
JoshSanch merged 1 commit intobfbbdecomp:mainfrom
mattbruv:shadow

Conversation

@mattbruv
Copy link
Member

@mattbruv mattbruv commented Oct 3, 2025

No description provided.

@github-actions
Copy link

github-actions bot commented Oct 3, 2025

🆗 ✅

+14646 bytes
🆗 Bot Rating: If I could feel emotions, I would be crying tears of joy right now.

No Regressions 🎉

Progress: 11

📈 main/SB/Core/x/xShadowSimple - .bss +14120 bytes -> 99.66%
📈 main/SB/Core/x/xShadowSimple - .text +351 bytes -> 7.19%
main/SB/Core/x/xShadowSimple - .text +100 bytes -> 100.00%
main/SB/Core/x/xShadowSimple - .text +52 bytes -> 100.00%
📈 main/SB/Core/x/xShadowSimple - .sdata2 +6 bytes -> 13.33%
main/SB/Core/x/xShadowSimple - .sbss +16 bytes -> 100.00%
📈 main/SB/Core/x/xShadowSimple - xShadowSimple_Init() +80 bytes -> 24.39%
main/SB/Core/x/xShadowSimple - shadowRayCB(RpIntersection*, RpWorldSector*, RpCollisionTriangle*, float, void*) +228 bytes -> 100.00%
main/SB/Core/x/xShadowSimple - xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) +100 bytes -> 100.00%
main/SB/Core/x/xShadowSimple - xQuickCullForLine(xQCData*, const xLine3*) +52 bytes -> 100.00%
main/SB/Core/x/xShadowSimple - shadowRayModelCB(RpIntersection*, RpCollisionTriangle*, float, void*) +44 bytes -> 100.00%

@JoshSanch
Copy link
Collaborator

LGTM, good stuff

@JoshSanch JoshSanch merged commit 9bcf832 into bfbbdecomp:main Oct 3, 2025
5 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants