zNPCTypeBossPlankton & zNPCTypeBossSB2 work#589
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| zNPCBoss::Setup(); | ||
| zNPCBPlankton::setup_beam(); | ||
| tmpVar = xStrHash("NPC_NEWSCASTER"); |
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It looks like the regression is because this string comes before all the debug tweak strings the rodata and now the diff algorithm doesn't see the tweak string data as matching. I'm not gonna worry about it for now since this file is clearly very WIP but it might be as simple as a function ordering issue.
* ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton
* ported zNPCSupport code, zNPCTypeCommon * build fix * zNPCTypeBossPlankton & zNPCTypeBossSB2 work (#589) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox, xScrFx & misc (#590) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox work and xScrFx * Floating point error handler func * zAssetTypes done for now (#588) * Progress * zAssetTypes done for now * Mark zAssetTypes equivalent * Couple functions in zNPCMessenger. Misc fixes * build fix * xFX work and misc * Dutchman + misc * Review Fixes --------- Co-authored-by: Steven Casper <sebastiancasper3@gmail.com>
* ported zNPCSupport code, zNPCTypeCommon * build fix * zNPCTypeBossPlankton & zNPCTypeBossSB2 work (#589) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox, xScrFx & misc (#590) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox work and xScrFx * Floating point error handler func * zAssetTypes done for now (#588) * Progress * zAssetTypes done for now * Mark zAssetTypes equivalent * ported zNPCSupport code, zNPCTypeCommon * Cleaned code * Forgot to remove % --------- Co-authored-by: Steven Casper <sebastiancasper3@gmail.com>
* ported zNPCSupport code, zNPCTypeCommon * build fix * zNPCTypeBossPlankton & zNPCTypeBossSB2 work (#589) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox, xScrFx & misc (#590) * ported zNPCSupport code, zNPCTypeCommon * build fix * BossSB2 & BossPlankton * zTalkbox work and xScrFx * Floating point error handler func * zAssetTypes done for now (#588) * Progress * zAssetTypes done for now * Mark zAssetTypes equivalent * ported zNPCSupport code, zNPCTypeCommon * Cleaned code * Forgot to remove % * zNPCGoalRobo --------- Co-authored-by: Steven Casper <sebastiancasper3@gmail.com>
Did quite a few functions in zNPCTypeBossPlankton and zNPCTypeBossSB2