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xSnd work#517

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mattbruv merged 1 commit intobfbbdecomp:mainfrom
escape209:xsnd
Apr 14, 2025
Merged

xSnd work#517
mattbruv merged 1 commit intobfbbdecomp:mainfrom
escape209:xsnd

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⚠️ 🔥

+739 bytes
🆗 Bot Rating: A solid contribution, Спасибо!

Regressions: 23

⚠️ main/SB/Game/zNPCTypeBossSandy - .bss -1332 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - .data -677 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - .rodata -635 bytes -> 1.18%
⚠️ main/SB/Game/zNPCTypeBossSandy - .sbss -56 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - .sdata -32 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - .sdata2 -130 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - .text -2151 bytes -> 11.68%
⚠️ main/SB/Game/zNPCFXCinematic - .sbss -6 bytes -> 0.00%
⚠️ main/SB/Game/zNPCFXCinematic - .text -96 bytes -> 14.29%
⚠️ main/SB/Game/zNPCFXCinematic - .text -12 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - ZNPC_AnimTable_BossSandy() -24 bytes -> 97.29%
⚠️ main/SB/Game/zNPCTypeBossSandy - ZNPC_AnimTable_BossSandyHead() -63 bytes -> 28.77%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCBSandy::Init(xEntAsset*) -16 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCBSandy::Setup() -452 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCBSandy::SelfSetup() -580 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCBSandy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) -372 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - UpdateSandyBossCam(zNPCBSandy*, float) -332 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCBSandy_AddBoundEntsToGrid(zScene*) -296 bytes -> 0.00%
⚠️ main/SB/Game/zNPCTypeBossSandy - zNPCGoalBossSandyIdle::Enter(float, void*) -16 bytes -> 0.00%
⚠️ main/SB/Game/zNPCFXCinematic - NPCCone::UVSliceSet(float, float) -12 bytes -> 0.00%
⚠️ main/SB/Game/zNPCFXCinematic - NPCCone::UVBaseSet(float, float) -12 bytes -> 0.00%
⚠️ main/SB/Game/zNPCFXCinematic - NPCCone::ColorSet(RwRGBA, RwRGBA) -72 bytes -> 0.00%
⚠️ main/SB/Game/zNPCFXCinematic - NPARMgmt::KillAll() -12 bytes -> 0.00%

Progress: 10

📈 main/SB/Core/x/xSnd - .text +727 bytes -> 45.64%
📈 main/SB/Core/x/xSnd - .sdata2 +7 bytes -> 22.22%
📈 main/SB/Core/x/xSnd - .sbss +5 bytes -> 66.67%
main/SB/Core/x/xSnd - xSndInternalUpdateVoicePos(xSndVoiceInfo*) +212 bytes -> 100.00%
main/SB/Core/x/xSnd - xSndPauseAll(unsigned int, unsigned int) +156 bytes -> 100.00%
main/SB/Core/x/xSnd - xSndStopAll(unsigned int) +136 bytes -> 100.00%
main/SB/Core/x/xSnd - xSndPauseCategory(unsigned int, unsigned int) +116 bytes -> 100.00%
📈 main/SB/Core/x/xSnd - xSndAddDelayed(unsigned int, float, float, unsigned int, unsigned int, unsigned int, xEnt*, xVec3*, float, float, sound_category, float) +92 bytes -> 92.00%
main/SB/Core/x/xSnd - xSndStreamReady(unsigned int) +3 bytes -> 100.00%
main/SB/Core/x/xSnd - reset_faders() +12 bytes -> 100.00%

@mattbruv mattbruv merged commit a67ff3c into bfbbdecomp:main Apr 14, 2025
5 checks passed
JoshSanch added a commit that referenced this pull request May 8, 2025
* ship it, YOLO

* test

* BossSB2 functions and mem offsets

* wip push

* push fix

* couple of bossplankton functions.

* znpcmessenger function fix

* More xMath3 work (#513)

* More xMath3 work

* This isnt matching

* Update 🆗 bot

* zNPCGoalAmbient: zNPCGoalJellyBumped Near 100% Match (#514)

* zNPCTypeCommon: Add declaration for zNPCCommon::HaveLOSToPos

* zNPCTypeAmbient: Add declarations for zNPCJellly ActLikeOctopus and JellyBoneWorldPos

* zFX: Add overload declarations for zFX_SpawnBubbleTrail

* xFX: Add overload declaration for xFXStreakUpdate

* zNPCGoalAmbient: Nearly 100% match for all zNPCGoalJellyBumped functions

* zNPCGoalAmbient: Fix flipped registers in CalcEndPoint implementation

* Robo-Sandy: Function Progress (#515)

* zNPCTypeVillager: Limit scope of g_sndTrax_Villager

* zNPCTypeBossSandy: Add SandyLimbSpring struct from DWARF data

* zNPCTypeBossSandy: Unextern floats and match most data

* Sandy: Several function matches + some WIP

* Sandy: Fix regression in ZNPC_AnimTable_BossSandy and increase matchingness

* zNPCFXCinematic -> NPARMgmt::KillAll() 100% (#516)

* Fix zNPCFXCinematic implementation

* All NPCCone functions 100%

* forgot one change.

* Moved Static S32 init to the top of file in zNPCFXCinematic.cpp

* Removed commented code in zNPCFXCinematic.cpp

* Removed commented code at the bottom of zNPCFXCinematic.cpp

* Removed commented code at the top of zNPCFXCinematic.h

* Added parameter names for UVSliceSet, UVBaseSet, ColorSet

* Removed the blank git file

* xSnd work (#517)

* 40% - 92% for some NCIN_Par functions in zNPCFXCinematic (#518)

* Fix zNPCFXCinematic implementation

* All NPCCone functions 100%

* forgot one change.

* Moved Static S32 init to the top of file in zNPCFXCinematic.cpp

* Removed commented code in zNPCFXCinematic.cpp

* Removed commented code at the bottom of zNPCFXCinematic.cpp

* Removed commented code at the top of zNPCFXCinematic.h

* Added parameter names for UVSliceSet, UVBaseSet, ColorSet

* Removed the blank git file

* 40% - 92% for some NCIN_Par functions in zNPCFXCinematic

* Pointer name fixes for NCIN_Par functions in zNPCFXCinematic + one 100% zTalkBox function

* Deleted static variables top of script

* xCM work (#520)

* Robo-Sandy Callback Funcs and Idle Goal Impl (#521)

* zNPCTypeBossSandy: Add SandyLimbSpring struct from DWARF data

* zNPCTypeBossSandy: sit, getUp, runToRope, clothesline callbacks

* zNPCTypeBossSandy: zNPCGoalBossSandyIdle virtual implementations

* Fix: Remove redef of SandyLimbSpring bc rebasing is hard

* Working more on zNPCFXCinematic with one 100% and started on other functions (#519)

* Fix zNPCFXCinematic implementation

* All NPCCone functions 100%

* forgot one change.

* Moved Static S32 init to the top of file in zNPCFXCinematic.cpp

* Removed commented code in zNPCFXCinematic.cpp

* Removed commented code at the bottom of zNPCFXCinematic.cpp

* Removed commented code at the top of zNPCFXCinematic.h

* Added parameter names for UVSliceSet, UVBaseSet, ColorSet

* Removed the blank git file

* 40% - 92% for some NCIN_Par functions in zNPCFXCinematic

* Pointer name fixes for NCIN_Par functions in zNPCFXCinematic + one 100% zTalkBox function

* Deleted static variables top of script

* Working more on zNPCFXCinematic with one 100% and started some others.

* Working more on zNPCFXCinematic with one 100% and started some others.

* Fixed a minor error in zNPCFXCinematic

* Fixed a minor error in zTalkBox

* Fixed another minor error in zTalkBox

* Fixed formatting and removed a zTalkBox function

* Match most of iMix (#522)

* Match most of iMix

* Correct MIXUnMute signature

* Hack around not being able to use _AXVPB. Having issues including it for some reason.

* Robosandy: Progress (#523)

* zNPCTypeBossSandy: Add SandyLimbSpring struct from DWARF data

* Fix: Remove redef of SandyLimbSpring bc rebasing is hard

* zNPCTypeBossSandy: Taunt, Chase, and Melee goal virtual method impls

* zNPCTypeBossSandy: NoHead Goal Enter match, Process WIP

* zEntHangable progress (#524)

* first fn

* save

* moreo prrogress

* static vars

* hangable_reset

* setfollow

* setupfx

* stub fns

* cleanup

* fix build

* zCamera: 95% match on zCameraFlyUpdate (#525)

* zNPCSupplement work (#526)

* zCamera: Equiv/Near Equiv for more functions (#527)

* zNPCSupport work (#528)

* zCamera: zCameraFlyRestoreBackup and zCameraRewardUpdate functions (#529)

* zNPCSpawner: Matches and additional function definitions (#530)

* zNPCSpawner: Matches and additional function definitions

* Config: Use more VS Code-friendly settings

* Little bit of zNPCtypeBossPlankton

---------

Co-authored-by: Matt P <mattp3259@gmail.com>
Co-authored-by: escape209 <agtescape@gmail.com>
Co-authored-by: mattbruv <5638426+mattbruv@users.noreply.github.com>
Co-authored-by: Joshua Sanchez <joshuaesanch@gmail.com>
Co-authored-by: Red <53205920+Redberd36@users.noreply.github.com>
@escape209 escape209 deleted the xsnd branch July 22, 2025 17:15
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2 participants