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5 changes: 3 additions & 2 deletions libbenbot/src/engine/Printing.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -151,14 +151,15 @@ void Engine::print_current_position(const string_view arguments) const

println("");

print_labeled_info("FEN: ", chess::notation::to_fen(pos));
print_labeled_info("FEN: ", chess::notation::to_fen(pos));
print_labeled_info("XFEN: ", chess::notation::to_fen(pos, false));

print_labeled_info("Zobrist key: ", std::format("{}", pos.hash));

print_labeled_info("Static eval: ", std::format("{}", eval::evaluate(pos)));

searcher.context.probe_transposition_table(pos)
.transform([this](const TTData& data) {
println("");
print_labeled_info(
"TT hit: ",
std::format(
Expand Down
3 changes: 2 additions & 1 deletion libchess/include/libchess/uci/EngineBase.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -263,6 +263,7 @@ struct EngineBase {
void handle_quit();
void handle_setpos(string_view arguments);
void handle_setoption(string_view arguments);
void handle_go(string_view arguments);

static_assert(
std::atomic_bool::is_always_lock_free,
Expand Down Expand Up @@ -313,7 +314,7 @@ struct EngineBase {
.argsHelp = "[startpos|fen <fen>] [moves <move...>]" },
EngineCommand {
.name = "go",
.action = [this](const string_view args) { go(parse_go_options(args, position)); },
.action = [this](const string_view args) { handle_go(args); },
.description = "Start a search",
.argsHelp = { } },
EngineCommand {
Expand Down
2 changes: 2 additions & 0 deletions libchess/src/game/Position.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -363,6 +363,8 @@ auto Position::is_illegal() const -> std::optional<std::string>
magic_enum::enum_name(sideToMove));
}

// TODO: our king cannot be in check by more than 2 pieces

return std::nullopt;
}

Expand Down
12 changes: 12 additions & 0 deletions libchess/src/uci/EngineBase.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -143,6 +143,18 @@ void EngineBase::respond_to_newgame()
new_game(not wasInitialized);
}

void EngineBase::handle_go(const string_view arguments)
{
// if we haven't received a ucinewgame yet, make sure the subclass
// gets its expected new_game() call before its first go() call
if (not initialized.exchange(true, memory_order_relaxed)) {
new_game(true);
}

go(
parse_go_options(arguments, position));
}

void EngineBase::handle_quit()
{
abort_search();
Expand Down
1 change: 1 addition & 0 deletions tests/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@ endfunction ()

configure_file (CTestCustom.cmake "${BenBot_BINARY_DIR}/CTestCustom.cmake" @ONLY)

add_subdirectory (e2e)
add_subdirectory (fastchess)
add_subdirectory (perft)
add_subdirectory (position-solver)
Expand Down
32 changes: 32 additions & 0 deletions tests/e2e/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
# ======================================================================================
#
# ░▒▓███████▓▒░░▒▓████████▓▒░▒▓███████▓▒░ ░▒▓███████▓▒░ ░▒▓██████▓▒░▒▓████████▓▒░
# ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░ ░▒▓█▓▒░
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# ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░ ░▒▓█▓▒░
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#
# ======================================================================================

add_feature_info (
benbot_e2e_testing "TARGET Python::Interpreter" "BenBot end-to-end & integration testing"
)

if (NOT TARGET Python::Interpreter)
return ()
endif ()

add_test (NAME ben_bot.one_shot_clis
COMMAND Python::Interpreter "${CMAKE_CURRENT_LIST_DIR}/OneShotCLIs.py"
"$<TARGET_FILE:ben_bot>"
)

add_test (NAME ben_bot.e2e COMMAND Python::Interpreter "${CMAKE_CURRENT_LIST_DIR}/e2e.py"
"$<TARGET_FILE:ben_bot>"
)

set_tests_properties (
ben_bot.one_shot_clis ben_bot.e2e PROPERTIES REQUIRED_FILES "$<TARGET_FILE:ben_bot>"
)
67 changes: 67 additions & 0 deletions tests/e2e/OneShotCLIs.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
# ======================================================================================
#
# ░▒▓███████▓▒░░▒▓████████▓▒░▒▓███████▓▒░ ░▒▓███████▓▒░ ░▒▓██████▓▒░▒▓████████▓▒░
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#
# ======================================================================================

import subprocess
import sys
from pathlib import Path


def run_oneshot_cli_test_suite(commands: list[str], benbot_path: Path):
num_passed = 0
num_failed = 0

def run_benbot_command(command: str):
nonlocal num_passed
nonlocal num_failed

print(f"Running command: '{command}'")

process = subprocess.run(
[benbot_path] + command.split(" ") + ["--no-loop"],
capture_output=True,
text=True,
)

if process.returncode == 0:
num_passed += 1
return

print(process.stdout)
print(process.stderr)
print(f"Process failed with return code {process.returncode}")
num_failed += 1

for cmd in commands:
run_benbot_command(cmd)

print(f"{num_passed} tests passed")
print(f"{num_failed} tests failed")

exit(num_failed)


TEST_COMMANDS = [
"go nodes 1000",
"go depth 10",
"perft 4 json",
"go movetime 1000",
"go wtime 8000 btime 8000 winc 500 binc 500",
"go wtime 1000 btime 1000 winc 0 binc 0",
"go wtime 1000 btime 1000 winc 0 binc 0 movestogo 5",
"go movetime 200",
"go nodes 20000 searchmoves e2e4 d2d4",
"showpos",
"compiler",
"uci",
]

run_oneshot_cli_test_suite(TEST_COMMANDS, Path(sys.argv[1]))
4 changes: 4 additions & 0 deletions tests/e2e/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
# End-to-end testing

This directory defines tests that are scripted to test the engine
executable in various scenarios.
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