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Playing around with python's reflection, still teaching myself the language so it's not super impressive

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bdubaya/rpg-randomizer

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Tabletop RPG Randomizer

This is my first pyyhton project, upgraded over time. Its entire goal was for me to learn how to properly use the dynamicity of Python to create tons of things for Dungeons and Dragons and other Tabletop games.

Purpose

This Randomizer uses random tables to populate a dungeon for a table-top RPG game. It does this via RandomValues.txt and reflection.

A Word on the Locked Data

I want to use rpg-randomizer in github as a simple VCS, but I am also using some proprietary information and do not want that to be public. As such, I have included encrypted json files here with lock/unlock scripts. It's not necessarily best practices but it should prove to be a decent deterrent. If this ever becomes a larger application or garners much interest I will revisit this concept

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Playing around with python's reflection, still teaching myself the language so it's not super impressive

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