- Call me bbeltza, although you can still call me as my real name Rayan (even if it's a little ashaming! ,-,)
- Mainly C/C++, also worked with Lua/Luau, Python, and Cmake's scripting language if we can count it... (Also tried plenty of popular languages)
- Current projects:
- Dancing Line: The Rebirth, a Roblox Dancing Line fanmade (since 2024)
- A C/C++ game and game engine I'm not comfortable revealing about right now... (since 2025) The engine will however be public and open-source
- An LMMS 1.2.2 fork
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DirectX12-Triangle-Demo
DirectX12-Triangle-Demo PublicA triangle in DirectX12, nothing more... Made between the February 24th and 27th (2026), left barely touched (More info soon)
C++
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