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ScanFun

In this fast-paced game, you are the only cash register facing an endless stream of products.
Match each item with the correctly colored scanner and brace yourself — every mistake might trigger bizarre side effects.
What will it be this time... will the conveyor belt start glitching… or will the whole world turn black & white?

🧠 Data-Driven Architecture

Screenshots of Data Assets, Data Tables, Curve Tables and Developer Settings (Project Settings), showcasing the data-driven features of the project.

Data Assets and Developer Settings Data Table Curve Table

Gameplay

ScanFun.-.Sped.up.1.mp4

📦 Assets Used

Below is a list of assets used in this project, together with their licenses and original sources.
Huge thanks to all the creators!

Asset Name Type Author / Source License Link Notes
Store Scanner Beep Audio zerolagtime (Freesound) via Pixabay Pixabay Content License https://pixabay.com/sound-effects/film-special-effects-store-scanner-beep-90395/ Converted to .wav
POLY – Mega Survival Food 3D Assets + Textures Animpic Studio via Fab Fab Standard License https://www.fab.com/listings/471cc50d-5c01-4d0a-9b02-4467a96c6c08?tab=reviews
Low Poly Factory Assets 3D Assets Paolo Mercogliano via Sketchfab CC Attribution https://sketchfab.com/3d-models/low-poly-factory-assets-981b9b8fbdf14bb4a846dda0a2176ed9 Using selected parts of the models
ScannerObj 3D Asset Me CC-0 N/A Created in Blender due to lack of suitable assets

🧾 License

This project is licensed under the MIT License1.

Author’s note: I am releasing this project under the MIT License as my contribution to the open-source community. If you are learning Unreal Engine, building your own game, or simply want to use this project as a sandbox, feel free to explore and reuse the code. Please note that individual assets may be distributed under their own separate licenses.

Footnotes

  1. The MIT License permits reuse, modification, and distribution — including for commercial purposes — as long as the original license and copyright notice are included.

About

Fast‑paced scanning game made in Unreal Engine 5 using the Gameplay Ability System plugin.

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