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Rename import javax.media.opengl.* -> import com.jogamp.opengl.* across all files. Rename GLCanvas getWidth -> getSurfaceWidth and getHeight -> getSurfaceHeight. Replaced depricated com.jogamp.opengl.util.awt.Screenshot with com.jogamp.opengl.util.awt.AWTGLReadBufferUtil. Use long type for shader objects. Signed-off-by: Xerxes Rånby <xerxes@gudinna.com>
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Odd specially considering that the quantum gui did manage to print Version 1.33 in the lower corner. You may try enable the JogAmp JOGL Debug GL: And Trace GL java -Djogl.debug.TraceGL -Djogl.debug.DebugGL -jar quantum.jar |
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Yeah, the GL code is pretty terrible. There's probably something wrong on
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Rename import javax.media.opengl.* -> import com.jogamp.opengl.* across all files.
Rename GLCanvas getWidth -> getSurfaceWidth and getHeight -> getSurfaceHeight.
Replaced depricated com.jogamp.opengl.util.awt.Screenshot with com.jogamp.opengl.util.awt.AWTGLReadBufferUtil.
Use long type for shader objects.
Signed-off-by: Xerxes Rånby xerxes@gudinna.com