This final-year capstone project demonstrates how raw LiDAR data can be transformed into immersive 3D environments for infrastructure simulation and urban planning. It features a virtual walkthrough of reconstructed city zones using Autodesk ReCap, Civil 3D, and Unreal Engine. Potential applications include smart city development, public safety planning, and post-disaster infrastructure reconstruction.
- LiDAR datasets β for terrain and point cloud input
- Autodesk ReCap β for importing and filtering LiDAR point clouds
- Autodesk Civil 3D β for terrain modeling and infrastructure layout
- Unreal Engine β for real-time rendering and virtual reality walkthrough
- Metaverse integration β conceptual visualization in a shared immersive space
- Wrote the complete grant proposal that secured departmental approval.
- Researched, sourced, and processed LiDAR point cloud data using Autodesk ReCap.
- Performed all terrain modeling and infrastructure layout in Autodesk Civil 3D.
- Contributed to the initial Unreal Engine setup, with teammates supporting further integration and presentation development.
- Tuned rendering quality and performance for a smooth VR walkthrough.
This was a three-member academic project. I led the grant writing, data sourcing, and CAD modeling efforts.
My teammates supported the project through Unreal Engine environment setup, presentation visuals, and documentation refinement.
To bridge the gap between raw geospatial data and intuitive visualization by creating an immersive VR planning tool accessible to both technical experts and decision-makers.
| Stage | Preview |
|---|---|
| LiDAR Point Cloud (ReCap) | ![]() |
| Civil 3D Model | ![]() |
| Infrastructure Layout (Civil 3D) | ![]() |
| Unreal Engine Simulation | ![]() |
| Metaverse Visualization | ![]() |
π½οΈ Watch the walkthrough demo (Google Drive)
This project was approved for partial funding based on a written grant proposal. The document is not shared publicly as it contains sensitive internal academic details.
- End-to-end pipeline of converting geospatial LiDAR data into explorable 3D infrastructure.
- Integration of civil engineering tools and VR game engines for simulation.
- Real-world challenges in balancing performance and realism in immersive walkthroughs.
Akanksha Yadav
B.Sc. Information Technology Graduate




