DCV Color Primitives is a library to perform image color model conversion.
- Aware of the underlying hardware and supplemental cpu extension sets (up to avx2)
- Support data coming from a single buffer or coming from multiple image planes
- Support non-tightly packed data
- Support images greater than 4GB (64 bit)
- Support ARM (aarch64)[**]
- Support WebAssembly[*]
[*]: Supplemental cpu extension sets not yet supported. [**]: Neon cpu extension sets supported for rgb and rgb to yuv conversions
The library is currenty able to convert the following pixel formats:
| Source pixel format | Destination pixel formats |
|---|---|
| ARGB | I420, I444, NV12, RGB |
| BGR | I420, I444, NV12, RGB |
| BGRA | I420, I444, NV12, RGB |
| I420 | BGR, BGRA, RGB, RGBA |
| I444 | BGR, BGRA, RGB, RGBA |
| NV12 | BGR, BGRA, RGB, RGBA |
| RGB | BGRA |
The supported color models are:
- YCbCr, ITU-R Recommendation BT.601 (standard video system)
- YCbCr, ITU-R Recommendation BT.709 (CSC systems)
Both standard range (0-235) and full range (0-255) are supported.
- Rust 1.85 and newer
- Install rustup: https://www.rust-lang.org/tools/install
- Install rustup (see https://forge.rust-lang.org/infra/other-installation-methods.html)
curl https://sh.rustup.rs -sSf | sh
You may require administrative privileges.
Open a terminal inside the library root directory.
To build for debug experience:
cargo build
To build an optimized library:
cargo build --release
Run unit tests:
cargo test
Run benchmark:
cargo bench
Advanced benchmark mode. There are two benchmark scripts:
run-bench.ps1for Windowsrun-bench.shfor Linux and MacOS
They allow to obtain more stable results than cargo bench, by reducing variance due to:
- CPU migration
- File system caching
- Process priority
Moreover, the Linux script support hardware performance counters, e.g. it is possible to output consumed CPU cycles instead of elapsed time.
Linux examples:
./run-bench -c 1 # runs cargo bench and outputs CPU cycles
./run.bench -c 1 -p "/i420" # runs cargo bench, output CPU cycles, filtering tests that contains '/i420'
Install the needed dependencies:
rustup target add wasm32-unknown-unknown
To build for debug experience:
cargo build --target wasm32-unknown-unknown
To test, ensure you have installed wasm-pack. Then:
wasm-pack test --node
The library supports no_std environments, making it suitable for embedded systems and other resource-constrained platforms. By default, the library is built with standard library support, but you can disable it by opting out of the default features:
[dependencies]
dcv-color-primitives = { default-features = false }In no_std mode, the library maintains full functionality for image color conversions while avoiding heap allocations and standard library dependencies.
When building without std support, you must use panic = "abort". Add this to your Cargo.toml:
[profile.dev]
panic = "abort"
[profile.release]
panic = "abort"Additionally, you must provide a panic handler in your application:
#[panic_handler]
fn panic(_info: &core::panic::PanicInfo) -> ! {
loop {}
}Note: Depending on your target and configuration, you may also need to provide a rust_eh_personality lang item.
Convert an image from bgra to nv12 (two planes) format containing yuv in BT601:
use dcv_color_primitives as dcp;
use dcp::{convert_image, ColorSpace, ImageFormat, PixelFormat};
fn main() {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
let src_data = vec![0u8; 4 * (WIDTH as usize) * (HEIGHT as usize)];
let mut y_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize)];
let mut uv_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize) / 2];
let src_format = ImageFormat {
pixel_format: PixelFormat::Bgra,
color_space: ColorSpace::Rgb,
num_planes: 1,
};
let dst_format = ImageFormat {
pixel_format: PixelFormat::Nv12,
color_space: ColorSpace::Bt601,
num_planes: 2,
};
convert_image(
WIDTH,
HEIGHT,
&src_format,
None,
&[&src_data],
&dst_format,
None,
&mut [&mut y_data, &mut uv_data],
);
}The library functions return a Result describing the operation outcome:
| Result | Description |
|---|---|
Ok(()) |
The operation succeeded |
Err(ErrorKind::InvalidValue) |
One or more parameters have invalid values for the called function |
Err(ErrorKind::InvalidOperation) |
The combination of parameters is unsupported for the called function |
Err(ErrorKind::NotEnoughData) |
One or more buffers are not correctly sized |
In the following example, result will match Err(ErrorKind::InvalidValue), because ColorSpace::Bt709
color space is not compatible with PixelFormat::Bgra:
use dcv_color_primitives as dcp;
use dcp::{convert_image, ColorSpace, ErrorKind, ImageFormat, PixelFormat};
fn main() {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
let src_data = vec![0u8; 4 * (WIDTH as usize) * (HEIGHT as usize)];
let mut y_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize)];
let mut uv_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize) / 2];
let src_format = ImageFormat {
pixel_format: PixelFormat::Bgra,
color_space: ColorSpace::Bt709, // Invalid: RGB format with YUV color space
num_planes: 1,
};
let dst_format = ImageFormat {
pixel_format: PixelFormat::Nv12,
color_space: ColorSpace::Bt601,
num_planes: 2,
};
let status = convert_image(
WIDTH,
HEIGHT,
&src_format,
None,
&[&src_data],
&dst_format,
None,
&mut [&mut y_data, &mut uv_data],
);
match status {
Err(ErrorKind::InvalidValue) => (),
_ => panic!("Expected ErrorKind::InvalidValue"),
}
}Even better, you might want to propagate errors to the caller function or mix with some other error types:
use dcv_color_primitives as dcp;
use dcp::{convert_image, ColorSpace, ErrorKind, ImageFormat, PixelFormat};
fn main() -> Result<(), ErrorKind> {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
let src_data = vec![0u8; 4 * (WIDTH as usize) * (HEIGHT as usize)];
let mut y_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize)];
let mut uv_data = vec![0u8; (WIDTH as usize) * (HEIGHT as usize) / 2];
let src_format = ImageFormat {
pixel_format: PixelFormat::Bgra,
color_space: ColorSpace::Bt709, // Invalid: RGB format with YUV color space
num_planes: 1,
};
let dst_format = ImageFormat {
pixel_format: PixelFormat::Nv12,
color_space: ColorSpace::Bt601,
num_planes: 2,
};
convert_image(
WIDTH,
HEIGHT,
&src_format,
None,
&[&src_data],
&dst_format,
None,
&mut [&mut y_data, &mut uv_data],
)?;
Ok(())
}So far, buffers were sized taking into account the image pixel format and dimensions; However, you can use a function to compute how many bytes are needed to store an image of a given format and size:
use dcv_color_primitives as dcp;
use dcp::{get_buffers_size, ColorSpace, ErrorKind, ImageFormat, PixelFormat};
fn main() -> Result<(), ErrorKind> {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
const NUM_PLANES: u32 = 1;
let format = ImageFormat {
pixel_format: PixelFormat::Bgra,
color_space: ColorSpace::Rgb,
num_planes: NUM_PLANES,
};
let mut sizes = [0usize; NUM_PLANES as usize];
get_buffers_size(WIDTH, HEIGHT, &format, None, &mut sizes)?;
let buffer = vec![0u8; sizes[0]];
// Do something with buffer
// --snip--
Ok(())
}If your data is scattered in multiple buffers that are not necessarily contiguous, you can provide image planes:
use dcv_color_primitives as dcp;
use dcp::{convert_image, get_buffers_size, ColorSpace, ErrorKind, ImageFormat, PixelFormat};
fn main() -> Result<(), ErrorKind> {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
const NUM_SRC_PLANES: u32 = 2;
const NUM_DST_PLANES: u32 = 1;
let src_format = ImageFormat {
pixel_format: PixelFormat::Nv12,
color_space: ColorSpace::Bt709,
num_planes: NUM_SRC_PLANES,
};
let mut src_sizes = [0usize; NUM_SRC_PLANES as usize];
get_buffers_size(WIDTH, HEIGHT, &src_format, None, &mut src_sizes)?;
let src_y = vec![0u8; src_sizes[0]];
let src_uv = vec![0u8; src_sizes[1]];
let dst_format = ImageFormat {
pixel_format: PixelFormat::Bgra,
color_space: ColorSpace::Rgb,
num_planes: NUM_DST_PLANES,
};
let mut dst_sizes = [0usize; NUM_DST_PLANES as usize];
get_buffers_size(WIDTH, HEIGHT, &dst_format, None, &mut dst_sizes)?;
let mut dst_data = vec![0u8; dst_sizes[0]];
convert_image(
WIDTH,
HEIGHT,
&src_format,
None,
&[&src_y, &src_uv],
&dst_format,
None,
&mut [&mut dst_data],
)?;
Ok(())
}To take into account data which is not tightly packed, you can provide image strides:
use dcv_color_primitives as dcp;
use dcp::{convert_image, get_buffers_size, ColorSpace, ErrorKind, ImageFormat, PixelFormat};
fn main() -> Result<(), ErrorKind> {
const WIDTH: u32 = 640;
const HEIGHT: u32 = 480;
const NUM_SRC_PLANES: u32 = 1;
const NUM_DST_PLANES: u32 = 2;
const RGB_STRIDE: usize = 4 * (3 * (WIDTH as usize)).div_ceil(4);
let src_format = ImageFormat {
pixel_format: PixelFormat::Bgr,
color_space: ColorSpace::Rgb,
num_planes: NUM_SRC_PLANES,
};
let src_strides = [RGB_STRIDE];
let mut src_sizes = [0usize; NUM_SRC_PLANES as usize];
get_buffers_size(WIDTH, HEIGHT, &src_format, Some(&src_strides), &mut src_sizes)?;
let src_data = vec![0u8; src_sizes[0]];
let dst_format = ImageFormat {
pixel_format: PixelFormat::Nv12,
color_space: ColorSpace::Bt709,
num_planes: NUM_DST_PLANES,
};
let mut dst_sizes = [0usize; NUM_DST_PLANES as usize];
get_buffers_size(WIDTH, HEIGHT, &dst_format, None, &mut dst_sizes)?;
let mut dst_y = vec![0u8; dst_sizes[0]];
let mut dst_uv = vec![0u8; dst_sizes[1]];
convert_image(
WIDTH,
HEIGHT,
&src_format,
Some(&src_strides),
&[&src_data],
&dst_format,
None,
&mut [&mut dst_y, &mut dst_uv],
)?;
Ok(())
}See documentation for further information.
DCV Color Primitives provides C bindings. A static library will be automatically generated for the default build.
In order to include DCV Color Primitives inside your application library, you need to statically link to dcv_color_primitives
The API is slightly different than the rust one. Check dcv_color_primitives.h for examples and further information.
A meson build system is provided in order to build the static library and install it together with include file and a pkgconfig file. There are also some unit tests written in C, to add some coverage also for the bindings. Minimal instructions are provided below, refer to meson's help for further instructions:
-
Windows Visual Studio is required. At least the following packages are required:
- MSBuild
- MSVC - C++ build tools
- Windows 10 SDK
Install meson, you can choose one of the following methods:
- Using meson msi installer
- Download from https://github.com/mesonbuild/meson/releases
- Install both Meson and Ninja
- Install meson through pip
- Download and install python3: https://www.python.org/downloads/
- Install meson and ninja:
pip install meson ninja
Note: Minimum required meson version is 1.0.0.
All build commands have to be issued from Native Tools Command Prompt for VS (x86 or x64 depending on what platform you want to build)
-
Linux The following example is for Ubuntu:
#install python3 apt install python3 #install meson. See https://mesonbuild.com/Getting-meson.html for details or if you want to install through pip. apt install meson #install ninja apt install ninja-buildYou may require administrative privileges.
-
Build Move inside the library root directory:
cd `dcv_color_primitives_root_dir`Then:
meson setup --buildtype release builddir ninja -C builddir -
Run the tests
cd builddir meson test -t 10A timeout scale factor of 10 is required because some tests take longer than default 30 seconds to complete.
-
Install
ninja -C builddir install
This library is licensed under the MIT-0 License. See the LICENSE file.