Major rework of all nearly types and many methods#3
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EbertPaul wants to merge 7 commits intoawietek:mainfrom
Open
Major rework of all nearly types and many methods#3EbertPaul wants to merge 7 commits intoawietek:mainfrom
EbertPaul wants to merge 7 commits intoawietek:mainfrom
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…, torus basis vectors) + tests
…istance_computation is not bullet-proof in all cases)!
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Since from my experience 90% of bugs in such lattice calculations come from the erroneous usage of vectors in different bases, I introduced the
EuclideanVector(standard vector),LatticeVector(vector in terms of lattice basis), andFiniteLatticeVector(vector in terms of finite lattice / torus basis) types. Nearly all internal function and method signatures now rely on explicit types for these vectors, which should prevent a lot of undesired behavior and makes the code much more understandable in my opinion. Sadly, this nearly completely breaks compatibility with previous scripts, but I think this was necessary to properly developped this into a package. I made sure that there a usually many function-aliases with different parameter types (such as the different vectors) which are properly handelled.I also fixes all bugs currently known to me for 3D systems.
There is now a solid set of tests for the most important functionalities.
I (rather briefly) updated the examples and plotting functionalities.