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1 change: 1 addition & 0 deletions ios/Runner/es.lproj/LaunchScreen.strings
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1 change: 1 addition & 0 deletions ios/Runner/es.lproj/Main.strings
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1 change: 1 addition & 0 deletions l10n.yaml
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Expand Up @@ -3,3 +3,4 @@ template-arb-file: app_en.arb
output-localization-file: app_localizations.dart
nullable-getter: false
untranslated-messages-file: untranslated.txt
synthetic-package: false
2 changes: 1 addition & 1 deletion lib/app/app.dart
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@@ -1,10 +1,10 @@
import 'package:carbon_flutter/globals.dart';
import 'package:carbon_flutter/l10n/app_localizations.dart';
import 'package:carbon_flutter/l10n/localizations.dart';
import 'package:carbon_flutter/providers.dart';
import 'package:carbon_flutter/ui/design_system/theme.dart';
import 'package:carbon_flutter/ui/navigation.dart';
import 'package:flutter/material.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';

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159 changes: 159 additions & 0 deletions lib/l10n/app_localizations.dart
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import 'dart:async';

import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;

import 'app_localizations_en.dart';
import 'app_localizations_es.dart';

// ignore_for_file: type=lint

/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, you’ll need to edit this
/// file.
///
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// project’s Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString());

final String localeName;

static AppLocalizations of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations)!;
}

static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate();

/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];

/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[
Locale('en'),
Locale('es')
];

/// No description provided for @appTitle.
///
/// In en, this message translates to:
/// **'Carbon Flutter'**
String get appTitle;

/// No description provided for @setting_dark_mode.
///
/// In en, this message translates to:
/// **'Dark Mode'**
String get setting_dark_mode;

/// No description provided for @setting_language.
///
/// In en, this message translates to:
/// **'Language'**
String get setting_language;

/// No description provided for @navigation_settings.
///
/// In en, this message translates to:
/// **'Settings'**
String get navigation_settings;

/// No description provided for @navigation_design_system.
///
/// In en, this message translates to:
/// **'Design System'**
String get navigation_design_system;
}

class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();

@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}

@override
bool isSupported(Locale locale) => <String>['en', 'es'].contains(locale.languageCode);

@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}

AppLocalizations lookupAppLocalizations(Locale locale) {


// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en': return AppLocalizationsEn();
case 'es': return AppLocalizationsEs();
}

throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.'
);
}
25 changes: 25 additions & 0 deletions lib/l10n/app_localizations_en.dart
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// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';

// ignore_for_file: type=lint

/// The translations for English (`en`).
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);

@override
String get appTitle => 'Carbon Flutter';

@override
String get setting_dark_mode => 'Dark Mode';

@override
String get setting_language => 'Language';

@override
String get navigation_settings => 'Settings';

@override
String get navigation_design_system => 'Design System';
}
25 changes: 25 additions & 0 deletions lib/l10n/app_localizations_es.dart
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// ignore: unused_import
import 'package:intl/intl.dart' as intl;
import 'app_localizations.dart';

// ignore_for_file: type=lint

/// The translations for Spanish Castilian (`es`).
class AppLocalizationsEs extends AppLocalizations {
AppLocalizationsEs([String locale = 'es']) : super(locale);

@override
String get appTitle => 'Carbon Flutter';

@override
String get setting_dark_mode => 'Modo Oscuro';

@override
String get setting_language => 'Idioma';

@override
String get navigation_settings => 'Ajustes';

@override
String get navigation_design_system => 'Sistema de Diseño';
}
2 changes: 1 addition & 1 deletion lib/l10n/localizations.dart
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import 'package:carbon_flutter/l10n/app_localizations.dart';
import 'package:flutter/material.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';

extension AppLocalizationsExtension on BuildContext {
AppLocalizations get localizations => AppLocalizations.of(this);
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