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80 changes: 28 additions & 52 deletions blackjack/encrypted-ixs/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -61,20 +61,10 @@ mod circuits {

let mut player_hand = player_hand_ctxt.to_arcis().unpack();

let player_hand_value = calculate_hand_value(&player_hand, player_hand_size);
let card_index = (player_hand_size + dealer_hand_size) as usize;
player_hand[player_hand_size as usize] = deck[card_index];

let is_bust = player_hand_value > 21;

let new_card = if !is_bust {
let card_index = (player_hand_size + dealer_hand_size) as usize;

// Get the next card from the deck
deck[card_index]
} else {
53
};

player_hand[player_hand_size as usize] = new_card;
let is_bust = calculate_hand_value(&player_hand, player_hand_size + 1) > 21;

(
player_hand_ctxt.owner.from_arcis(Pack::new(player_hand)),
Expand All @@ -98,24 +88,14 @@ mod circuits {
player_hand_size: u8,
dealer_hand_size: u8,
) -> (Enc<Shared, Hand>, bool) {
let deck_array = deck_ctxt.to_arcis().unpack();
let deck = deck_ctxt.to_arcis().unpack();

let mut player_hand = player_hand_ctxt.to_arcis().unpack();

let player_hand_value = calculate_hand_value(&player_hand, player_hand_size);
let card_index = (player_hand_size + dealer_hand_size) as usize;
player_hand[player_hand_size as usize] = deck[card_index];

let is_bust = player_hand_value > 21;

let new_card = if !is_bust {
let card_index = (player_hand_size + dealer_hand_size) as usize;

// Get the next card from the deck
deck_array[card_index]
} else {
53
};

player_hand[player_hand_size as usize] = new_card;
let is_bust = calculate_hand_value(&player_hand, player_hand_size + 1) > 21;

(
player_hand_ctxt.owner.from_arcis(Pack::new(player_hand)),
Expand All @@ -136,10 +116,10 @@ mod circuits {
let mut dealer = dealer_hand_ctxt.to_arcis().unpack();
let mut size = dealer_hand_size as usize;

for _ in 0..7 {
for _ in 0..9 {
let val = calculate_hand_value(&dealer, size as u8);
if val < 17 {
let idx = (player_hand_size as usize + size) as usize;
if val < 17 && size < 11 {
let idx = player_hand_size as usize + size;
dealer[size] = deck_array[idx];
size += 1;
}
Expand All @@ -164,35 +144,31 @@ mod circuits {
/// # Returns
/// The total value of the hand (1-21, or >21 if busted)
fn calculate_hand_value(hand: &[u8; 11], hand_length: u8) -> u8 {
let mut value = 0;
let mut has_ace = false;
let mut value: u8 = 0;
let mut ace_count: u8 = 0;

// Process each card in the hand
for i in 0..11 {
let rank = if i < hand_length as usize {
hand[i] % 13 // Card rank (0=Ace, 1-9=pip cards, 10-12=face cards)
} else {
0
};

if i < hand_length as usize {
if rank == 0 {
// Ace: start with value of 11
value += 11;
has_ace = true;
} else if rank > 10 {
// Face cards (Jack, Queen, King): value of 10
value += 10;
} else {
// Pip cards (2-10): face value (rank 1-9 becomes value 1-9)
value += rank;
let card = hand[i];
if card <= 51 {
let rank = card % 13; // 0=Ace, 1=2, ..., 9=10, 10=J, 11=Q, 12=K
if rank == 0 {
value += 11;
ace_count += 1;
} else if rank <= 9 {
value += rank + 1;
} else {
value += 10;
}
}
}
}

// Convert Ace from 11 to 1 if hand would bust with 11
if value > 21 && has_ace {
value -= 10;
for _ in 0..11 {
if value > 21 && ace_count > 0 {
value -= 10;
ace_count -= 1;
}
}

value
Expand Down
87 changes: 39 additions & 48 deletions blackjack/programs/blackjack/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -47,11 +47,6 @@ pub mod blackjack {
blackjack_game.bump = ctx.bumps.blackjack_game;
blackjack_game.game_id = game_id;
blackjack_game.player_pubkey = ctx.accounts.payer.key();
blackjack_game.player_hand = [0; 32];
blackjack_game.dealer_hand = [0; 32];
blackjack_game.deck_nonce = 0;
blackjack_game.client_nonce = 0;
blackjack_game.dealer_nonce = 0;
blackjack_game.player_enc_pubkey = client_pubkey;
blackjack_game.game_state = GameState::Initial;
blackjack_game.player_hand_size = 0;
Expand Down Expand Up @@ -184,6 +179,10 @@ pub mod blackjack {
!ctx.accounts.blackjack_game.player_has_stood,
ErrorCode::InvalidMove
);
require!(
ctx.accounts.blackjack_game.player_hand_size < 11,
ErrorCode::InvalidMove
);

let args = ArgBuilder::new()
// Deck
Expand Down Expand Up @@ -247,9 +246,10 @@ pub mod blackjack {
let blackjack_game = &mut ctx.accounts.blackjack_game;
blackjack_game.player_hand = player_hand;
blackjack_game.client_nonce = client_nonce;
blackjack_game.player_hand_size += 1;

if is_bust {
blackjack_game.game_state = GameState::DealerTurn;
blackjack_game.game_state = GameState::Resolving;
emit!(PlayerBustEvent {
client_nonce,
game_id: blackjack_game.game_id,
Expand All @@ -261,7 +261,6 @@ pub mod blackjack {
client_nonce,
game_id: blackjack_game.game_id,
});
blackjack_game.player_hand_size += 1;
}

Ok(())
Expand All @@ -287,6 +286,10 @@ pub mod blackjack {
!ctx.accounts.blackjack_game.player_has_stood,
ErrorCode::InvalidMove
);
require!(
ctx.accounts.blackjack_game.player_hand_size < 11,
ErrorCode::InvalidMove
);

let args = ArgBuilder::new()
// Deck
Expand Down Expand Up @@ -350,10 +353,11 @@ pub mod blackjack {
let blackjack_game = &mut ctx.accounts.blackjack_game;
blackjack_game.player_hand = player_hand;
blackjack_game.client_nonce = client_nonce;
blackjack_game.player_hand_size += 1;
blackjack_game.player_has_stood = true;

if is_bust {
blackjack_game.game_state = GameState::DealerTurn;
blackjack_game.game_state = GameState::Resolving;
emit!(PlayerBustEvent {
client_nonce,
game_id: blackjack_game.game_id,
Expand Down Expand Up @@ -435,16 +439,14 @@ pub mod blackjack {
blackjack_game.player_has_stood = true;

if is_bust {
// This should never happen
blackjack_game.game_state = GameState::PlayerTurn;
blackjack_game.game_state = GameState::Resolving;
emit!(PlayerBustEvent {
client_nonce: blackjack_game.client_nonce,
game_id: blackjack_game.game_id,
});
} else {
blackjack_game.game_state = GameState::DealerTurn;
emit!(PlayerStandEvent {
is_bust,
game_id: blackjack_game.game_id
});
}
Expand Down Expand Up @@ -608,41 +610,22 @@ pub mod blackjack {
Err(_) => return Err(ErrorCode::AbortedComputation.into()),
};

if result == 0 {
// Player busts (dealer wins)
emit!(ResultEvent {
winner: "Dealer".to_string(),
game_id: ctx.accounts.blackjack_game.game_id,
});
} else if result == 1 {
// Dealer busts (player wins)
emit!(ResultEvent {
winner: "Player".to_string(),
game_id: ctx.accounts.blackjack_game.game_id,
});
} else if result == 2 {
// Player wins
emit!(ResultEvent {
winner: "Player".to_string(),
game_id: ctx.accounts.blackjack_game.game_id,
});
} else if result == 3 {
// Dealer wins
emit!(ResultEvent {
winner: "Dealer".to_string(),
game_id: ctx.accounts.blackjack_game.game_id,
});
} else {
// Push (tie)
emit!(ResultEvent {
winner: "Tie".to_string(),
game_id: ctx.accounts.blackjack_game.game_id,
});
}
let winner = match result {
0 | 3 => "Dealer",
1 | 2 => "Player",
4 => "Tie",
_ => return Err(ErrorCode::InvalidGameResult.into()),
};

let blackjack_game = &mut ctx.accounts.blackjack_game;
blackjack_game.game_result = result;
blackjack_game.game_state = GameState::Resolved;

emit!(ResultEvent {
winner: winner.to_string(),
game_id: blackjack_game.game_id,
});

Ok(())
}
}
Expand Down Expand Up @@ -826,8 +809,9 @@ pub struct PlayerHit<'info> {
mut,
seeds = [b"blackjack_game".as_ref(), _game_id.to_le_bytes().as_ref()],
bump = blackjack_game.bump,
constraint = blackjack_game.player_pubkey == payer.key() @ ErrorCode::NotAuthorized,
)]
pub blackjack_game: Account<'info, BlackjackGame>,
pub blackjack_game: Box<Account<'info, BlackjackGame>>,
}

#[callback_accounts("player_hit")]
Expand Down Expand Up @@ -941,8 +925,9 @@ pub struct PlayerDoubleDown<'info> {
mut,
seeds = [b"blackjack_game".as_ref(), _game_id.to_le_bytes().as_ref()],
bump = blackjack_game.bump,
constraint = blackjack_game.player_pubkey == payer.key() @ ErrorCode::NotAuthorized,
)]
pub blackjack_game: Account<'info, BlackjackGame>,
pub blackjack_game: Box<Account<'info, BlackjackGame>>,
}

#[callback_accounts("player_double_down")]
Expand Down Expand Up @@ -1056,8 +1041,9 @@ pub struct PlayerStand<'info> {
mut,
seeds = [b"blackjack_game".as_ref(), _game_id.to_le_bytes().as_ref()],
bump = blackjack_game.bump,
constraint = blackjack_game.player_pubkey == payer.key() @ ErrorCode::NotAuthorized,
)]
pub blackjack_game: Account<'info, BlackjackGame>,
pub blackjack_game: Box<Account<'info, BlackjackGame>>,
}

#[callback_accounts("player_stand")]
Expand Down Expand Up @@ -1171,8 +1157,9 @@ pub struct DealerPlay<'info> {
mut,
seeds = [b"blackjack_game".as_ref(), _game_id.to_le_bytes().as_ref()],
bump = blackjack_game.bump,
constraint = blackjack_game.player_pubkey == payer.key() @ ErrorCode::NotAuthorized,
)]
pub blackjack_game: Account<'info, BlackjackGame>,
pub blackjack_game: Box<Account<'info, BlackjackGame>>,
}

#[callback_accounts("dealer_play")]
Expand Down Expand Up @@ -1286,8 +1273,9 @@ pub struct ResolveGame<'info> {
mut,
seeds = [b"blackjack_game".as_ref(), _game_id.to_le_bytes().as_ref()],
bump = blackjack_game.bump,
constraint = blackjack_game.player_pubkey == payer.key() @ ErrorCode::NotAuthorized,
)]
pub blackjack_game: Account<'info, BlackjackGame>,
pub blackjack_game: Box<Account<'info, BlackjackGame>>,
}

#[callback_accounts("resolve_game")]
Expand Down Expand Up @@ -1415,7 +1403,6 @@ pub struct PlayerDoubleDownEvent {

#[event]
pub struct PlayerStandEvent {
pub is_bust: bool,
pub game_id: u64,
}

Expand Down Expand Up @@ -1451,4 +1438,8 @@ pub enum ErrorCode {
InvalidDealerClientPubkey,
#[msg("Cluster not set")]
ClusterNotSet,
#[msg("Not authorized to perform this action")]
NotAuthorized,
#[msg("Unexpected game result value from computation")]
InvalidGameResult,
}
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