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I'm a Python developer specializing in VFX pipeline tools and compositing automation with a focus on Foundry Nuke. I love building tools that streamline production workflows and empower artists to work faster and smarter.


🔭 What I'm Working On

  • 🎬 StaX — An open-source advanced solution for mass production stock footage management in VFX pipelines
  • 🤖 Nuke AI Denoiser — AI-powered denoising integration for Foundry Nuke
  • 🎮 Nuke Games — Fun experiments inside Nuke's compositing environment

🛠️ Tech Stack & Tools

python mongodb qt git nuke hiro davinci resolve maya houdini openimageio opencolorio opentimelineio rez ffmpeg thinkbox deadline openrv kitsu shotgrid opencv pytorch numpy pandas linux bash docker anaconda figma gradio

  • Languages: Python
  • VFX Software: Foundry Nuke, Hiero, Blackmagic Davinci Resolve, Autodesk Maya, SideFX Houdini
  • Domains: VFX Pipeline, Asset Management, Compositing Automation, Tool Development

🌱 Currently Learning

  • Advanced VFX pipeline architectures
  • Machine learning integrations for compositing workflows

💬 Ask Me About

  • Building tools and scripts for Foundry Nuke
  • VFX pipeline development and automation
  • Stock footage & asset management for large-scale productions
  • Python best practices for VFX environments

📫 How to Reach Me

 LinkedIn  LinkedIn


⚡ Fun Fact

Nuke is not just a compositing tool — it's a Python playground disguised as a VFX application. 🎨🐍


📊 GitHub Stats:



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