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apanay20/README.md

Hello👋 I'm Andreas, a research associate at CYENS - Centre of Excellence (V-EUPNEA: Living, Breathing Virtual World) and a PhD student at the University of Cyprus. My interests include, but are not limited to, crowd simulation, machine learning, virtual environments, computer animation, and computer graphics.

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  1. veupnea/CCP veupnea/CCP Public

    Configurable Crowd Profiles [SIGGRAPH 2022]

    C# 30 12

  2. veupnea/CEDRL veupnea/CEDRL Public

    CEDRL: Simulating Diverse Crowds with Example-Driven Deep Reinforcement Learning [EG 2025]

    C# 2 2

  3. MarilenaLemonari/MPACT MarilenaLemonari/MPACT Public

    Mesoscopic Profiling and Abstraction of Crowd Trajectories [CGF 2025]

    C# 1 1

  4. Crowds-and-ML-Agents Crowds-and-ML-Agents Public

    Training of agents using Reinforcement and Imitation Learning to simulate human crowds behavior, using Unity and ML-Agents Toolkit.

    ShaderLab 12 2

  5. Image-Stitching Image-Stitching Public

    Panorama composition with multiple images using SIFT Features and a custom implementaion of RANSAC algorithm (Random Sample Consensus).

    Python 1

  6. Canny-Edge-Detector-Multiprocessing Canny-Edge-Detector-Multiprocessing Public

    This is an implementation of Canny Edge Detector algorithm using experimental multiprocessing.

    Python