This project contains the integration of the Unity.AltTrackingXrPackage. The main scene AltXrSample.unity includes an example implementation of AltTrackingXrRig.prefab.
You can use the XR controllers and interact with objects on the scene (orange cubes) using the grip buttons:
XRInteraction.mp4
.
└── Assets
└── Antilatency
└── XrSample
└── Scenes # contains example scene AltXrSample.unity
This project includes standard Unity XR plugins (Windows MR, Oculus and etc.)
You can add support for other headsets using external XR plugins:
- For Vive Focus 3 headsets, add the Vive Wave XR plugin
- For Pico headsets, add the Pico Unity Integration SDK