fix: reliable speech bubble and mouth sync for mismatched session IDs, release v1.13.6#35
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fix: reliable speech bubble and mouth sync for mismatched session IDs, release v1.13.6#35
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…h bubbles and mouth sync When face_say session_id did not match the operator bridge session_id, resolveFaceAgentId returned null, hiding speech bubbles and blocking mouth animation. Now unmatched payloads fall back to the operator agent. Fallback speech bubbles render in cyan instead of orange to distinguish the source. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Summary
face_saypayloads now fall back to operator agent so speech bubbles and mouth animation always work regardless of session_idTest plan
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