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A spring-mass system, implemented using an implicit integration technique, that simulates particle collision and various stiffness constants of an elastic item

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Spring Mass System (Implicit Integration and Collisions)

Goal: Use a spring-mass system to simulate with collision (brush) and compare the results when using different stiffness parameters (bunny).

Execution & Output

Download the files and navigate to project repo and type the following in Terminal:
./mass_spring 1 # for bunny case
./mass_spring 2 # for brush case

The output will be a sequence of .poly files, which can be directly visualized by Houdini. A demo of my render can be found below!

Demos:

demo_brush.mp4



bunny being slung with various stiffness constants

demo_bunny.mp4

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A spring-mass system, implemented using an implicit integration technique, that simulates particle collision and various stiffness constants of an elastic item

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