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GLPong

Pong game for getting aquainted with OpenGL, Image Loading, Physics, Input, etc. All from scratch.

Overall Goal

To provide a simple, open-source, pong clone that uses OpenGL and can deploy to a variety of devices

Build Status

Travis CI Build Status

Requirements (Not yet included)

###SDL2 (zlib license) ###SDL2_image (zlib license)

Requirements (Included)

###GLEW (Modified BSD license) ###SOIL (Public Domain) ###GLM (The Happy Bunny License)

Optional for test

###GoogleTest ([Modified MIT] (https://github.com/google/googletest/blob/master/googletest/LICENSE) license)

Roadmap

Initial Features

  • SDL2-based Graphics
  • Clean, easy to use and easy to build, codebase
  • CMake-based build
  • All open-source library backing
  • SDL2 for I/O
  • Gamepad and Keyboard Support
  • Windows support

Basic Features (Planned)

  • OpenGL Graphics
  • OpenGL-based texturing and sprites
  • OpenGL 2D/3D drawing
  • Audio
  • Linux Support

Advanced Features (Planned)

  • Android, iOS, WP, and OSX support

About

Pong with SDL and OpenGL (In Progress)

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