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⚡️ Aledev — Interactive Portfolio & Playground

A modern, animated developer portfolio built with React, Next.js, TypeScript, Tailwind CSS, Framer Motion, and @radix-ui.
Responsive by design, dark-mode first, and styled with a neon palette (emerald-400, cyan-400, gray-900).
Includes two mini-games to keep things fun (and memorable) for visitors.

🌐 See Website

Live: https://alejeindrox.github.io/aledev/

✨ Features

  • 🎯 Polished sections: Hero, About, Tech Expertise, Professional Journey, Featured Projects, Beyond the Code, and Contact CTA
  • 🕶️ Dark Mode + neon aesthetic
  • 📱 Fully responsive (mobile → tablet → desktop)
  • 🧩 Mini-games:
    • Whack-a-Mole — 30 seconds to hit as many moles as you can. Precision matters: misses subtract points. Difficulty ramps up near the end.
    • Type Speed Challenge — 60 seconds to type phrases exactly as shown. Accuracy + speed for a high score.
  • 🎨 Radix UI primitives for accessible components
  • ⚡️ Smooth micro-interactions with Framer Motion

🧠 Tech Stack

  • Framework: Next.js (React)
  • Styles: Tailwind CSS
  • Animations: Framer Motion
  • UI Primitives: @radix-ui
  • Language: Typescript

📸 Screenshots / GIFs

Add one or two visuals:

  • Full Page
  • Game Whack A Mole
  • Game Type Speed Challenge
  • Animations

📌 Roadmap

Cosas que tengo en mente para próximas versiones de aledev:

  • 🕶️ Dark mode + neon theme
  • 🐻 Whack-a-Mole mini-game
  • ⌨️ Type Speed Challenge mini-game
  • 📊 Analytics (privacy-friendly)
  • 📦 Docker setup for local dev & deploy
  • 📑 JSDoc for utilities
  • 🎵 Sound FX for mini-games (hit/miss, countdown, game over)
  • 🧪 Unit tests (components + game logic)
  • 🌎 i18n (EN/ES toggle in UI)
  • 🧭 Performance pass (Lighthouse 95+)
  • 🕹️ New mini-games (Suggestions are heard)

🤝 Contributing

Issues and PRs are welcome! If you spot a bug or want to suggest a mini-game, open an issue.
See CONTRIBUTING for more details.

☕️ Support

If you like this project and want to support: Buy Me a Coffee

📄 License

This project is open-source under the MIT License. See LICENSE.

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