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Worst Game Ever

Another project for self-education. I had wanted to try C++11, learn procedural generation, AI, genetic algorithms and some cool stuff.

This is a very simple and boring turn-based game, in which player fights against the same enemies on procedurally created maps. Enemies can adapt to player's tactic using genetic algorithm.

Screenshot:

wge - screenshot Player is blue and enemies are orange. Line shows an attack. Is this better than ASCII-art? :)

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