Skip to content

Conversation

@KrisDavie
Copy link
Contributor

Minimum working implementation of a three.js viewer which uses shaders to draw points.

Locally (with devtools closed!) I could display >15 million points and still reliably scroll around.

Some of this code is still very hacky (project ID is hardcoded in data.py still.

@MaybeJustJames
Copy link
Collaborator

MaybeJustJames commented Mar 15, 2022

Note that, because I had to manually adjust the time on my laptop, the most recent commit (223e729) appears to be the 3rd most recent

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants