This is a perspective viewed 3D world with a static scene. The sky moves which gives the scene a realistic feel and view.
The 3D world program has taught me:
- The funamentals of 3D rendering
- Mathematics to create 3D worlds such as Polar Coordinates in 3D, matrics, vertices e.c.t
- Texturing
- Lighting in 3D enviroments
- GLUT library
- Real-time graphics
- Perspective view
- Orthographic projection
- OpenGL