Implementation of a software rasterizer
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UP Arrow: Scale up -
Down Arrow:Scale down -
Left Arrow: Rotate around y clock-wise -
Right Arrow: Rotate around y Counter-clock-wise -
w: toggle between wireFrame / surface shading -
s: toggle between Blinn-Phong / Gooch shading -
ESc: Quit
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Z-buffer(DONE) -
Clipping
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Textures
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Shading(DONE)



