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  1. MechroEngine MechroEngine Public

    My second game engine, focused on rendering with D3D11 and experimenting with physics, UI system, and a few other things.

    C++

  2. Engine Engine Public

    My first game engine, built during my time at SMU - Guildhall as part of class curriculum. Built in C++ using OpenGL, and was used to create a handful of games in the GuildHall repo.

    C++ 2

  3. Guildhall Guildhall Public

    Repository for Guildhall games build using my engine in the Engine repo. See the various different branches for different projects and games.

    1

  4. Asteroids Asteroids Public

    An implementation of the classic Asteroids game by Atari, written in C++ using OpenGL 1.0

    C++

  5. Incursion Incursion Public

    A 2D arcade shooter game build using my Guildhall game engine (engine is copied into this repo, making this game standalone).

    C