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5 changes: 5 additions & 0 deletions addons/missile_aim9/CfgMagazines.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -69,30 +69,35 @@ class CfgMagazines {
author = "tcvm";
displayName = CSTRING(aim132_2x);
ammo = QGVAR(aim132);
pylonWeapon = QGVAR(aim132);
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I think these are just meant to be old-style weapon/magazines, not pylon-based.

If they don't have a hardpoint[] I'm not sure why we want to add pylonWeapon ?

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@SpicyBagpipes SpicyBagpipes Jan 15, 2026

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Not usable without pylonWeapon even if mx is added by script

};

class GVAR(aim132_2Rnd_MI02): 2Rnd_AAA_missiles_MI02 {
author = "tcvm";
displayName = CSTRING(aim132_2x);
ammo = QGVAR(aim132);
pylonWeapon = QGVAR(aim132);
};

class GVAR(aim132_2Rnd_MI06): 2Rnd_AAA_missiles_MI06 {
author = "tcvm";
displayName = CSTRING(aim132_2x);
ammo = QGVAR(aim132);
pylonWeapon = QGVAR(aim132);
};

class GVAR(aim132_4Rnd): 4Rnd_AAA_missiles {
author = "tcvm";
displayName = CSTRING(aim132_4x);
ammo = QGVAR(aim132);
pylonWeapon = QGVAR(aim132);
};

class GVAR(aim132_4Rnd_MI02): 4Rnd_AAA_missiles_MI02 {
author = "tcvm";
displayName = CSTRING(aim132_4x);
ammo = QGVAR(aim132);
pylonWeapon = QGVAR(aim132);
};

class GVAR(PylonRack_1Rnd_aim132): PylonRack_1Rnd_AAA_missiles {
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