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Add spec points to describe the Objects plugin
#332
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It seems like we're currently using two different terms for the same feature.
To avoid confusion, calling this as LiveObjects would be more consistent naming wdyt?
Unless,
LiveObjectsis already being used elsewhere and could cause a naming conflict.Uh oh!
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the name of the feature is
Objects, and it must not be called LiveObjects in the client library imlpementation at all, see https://ably.atlassian.net/wiki/spaces/LOB/pages/3819896841/LODR-033+Isolating+API+naming+from+Product+naming+Renaming+state+and+liveobjects+to+objects+in+APIs.The spec change from
ObjectstoRealtimeObjectsthis PR adds is explained in commit message ccc5329, but essentially it's to keep consistency with RealtimeChannels, RealtimePresence, and allow us to addRestObjectsin the future.This change only relates to the name of the public class exposed to the end-user. It does not change the property found on a channel:
channel.objectsreturns aRealtimeObjectsinstance, just likechannel.presencereturnsRealtimePresenceThere was a problem hiding this comment.
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Thanks, will take a look at LODR 👍