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Kenoma Engine

A real-time graphics engine built with C++ and OpenGL.

Libraries used: glfw, glad, dear imgui, spdlog tracy, cgltf, stbi

Current features:

  • gltf model loading and processing
  • texture loading and processing
  • Phong lighting (point, directional and spot lights)
  • Normal maps
  • Back-face culling
  • Real-time renderer with camera controls
  • Depth and stencil tests
  • More features coming soon!

special thanks to learnopengl.com and deccer

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Real-time graphics engine developed with OpenGL and C++.

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