Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
50 commits
Select commit Hold shift + click to select a range
f3d891e
Create android.yml
zay448345045 Jul 31, 2024
31d08e2
Update android.yml
zay448345045 Jul 31, 2024
c636498
Update build.gradle
zay448345045 Jul 31, 2024
797c471
Update android.yml
zay448345045 Jul 31, 2024
4aad19c
Update build.gradle
zay448345045 Jul 31, 2024
37c9f9d
Update android.yml
zay448345045 Jul 31, 2024
262b491
Update build.gradle
zay448345045 Jul 31, 2024
bae1576
Update android.yml
zay448345045 Jul 31, 2024
edc49dd
Update build.gradle
zay448345045 Jul 31, 2024
32da23d
Update android.yml
zay448345045 Jul 31, 2024
177b07f
Add files via upload
zay448345045 Jul 31, 2024
2c498f6
Update build.gradle
zay448345045 Jul 31, 2024
610c347
Update build.gradle
zay448345045 Jul 31, 2024
fa4f433
Update build.gradle
zay448345045 Jul 31, 2024
93a4ca4
Add files via upload
zay448345045 Jul 31, 2024
4850aa6
Update build.gradle
zay448345045 Jul 31, 2024
e2e99fd
Update android.yml
zay448345045 Jul 31, 2024
78ba9b8
更新 SPDSettings.java
zay448345045 Aug 28, 2024
8ea47db
更新 WndSettings.java
zay448345045 Aug 28, 2024
2127869
更新 Languages.java
zay448345045 Aug 28, 2024
4c6aa11
Rename actors_zh.properties to actors_zh.properties.old
zay448345045 Aug 28, 2024
7a7e601
Rename items_zh.properties to items_zh.properties.old
zay448345045 Aug 28, 2024
9291b81
Rename journal_zh.properties to journal_zh.properties.old
zay448345045 Aug 28, 2024
08b9915
Rename levels_zh.properties to levels_zh.properties.old
zay448345045 Aug 28, 2024
85f1127
Rename misc_zh.properties to misc_zh.properties.old
zay448345045 Aug 28, 2024
5a643dc
Rename plants_zh.properties to plants_zh.properties.old
zay448345045 Aug 28, 2024
b9d3f0f
Rename scenes_zh.properties to scenes_zh.properties.old
zay448345045 Aug 28, 2024
2e4904f
Rename ui_zh.properties to ui_zh.properties.old
zay448345045 Aug 28, 2024
0b403c3
Rename windows_zh.properties to windows_zh.properties.old
zay448345045 Aug 28, 2024
8786370
Add files via upload
zay448345045 Aug 28, 2024
e2d882f
Add files via upload
zay448345045 Aug 28, 2024
b6fc8f4
Add files via upload
zay448345045 Aug 28, 2024
4a49a94
Add files via upload
zay448345045 Aug 28, 2024
0c96275
Add files via upload
zay448345045 Aug 28, 2024
85ea200
Add files via upload
zay448345045 Aug 28, 2024
5f60604
Add files via upload
zay448345045 Aug 28, 2024
a93d7be
Add files via upload
zay448345045 Aug 28, 2024
c46ccea
Add files via upload
zay448345045 Aug 28, 2024
b557c3a
Update android.yml
zay448345045 Aug 28, 2024
569395c
Update android.yml
zay448345045 Aug 28, 2024
0933c1f
Update android.yml
zay448345045 Aug 28, 2024
09d1050
更新 android.yml
zay448345045 Jan 8, 2025
d7a38be
更新 build.gradle
zay448345045 Jan 8, 2025
4113b2f
更新 gradle.properties
zay448345045 Jan 8, 2025
d035e44
更新 gradle-wrapper.properties
zay448345045 Jan 8, 2025
afb7499
更新 build.gradle
zay448345045 Jan 8, 2025
d253165
更新
zay448345045 Jan 8, 2025
6c456c0
更新 build.gradle
zay448345045 Jan 8, 2025
a4a5216
更新 action.on
zay448345045 Jan 8, 2025
19c0abd
Add files via upload
zay448345045 May 2, 2025
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
34 changes: 34 additions & 0 deletions .github/workflows/android.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
name: Android CI


on:
push:
paths:
- 'action.on' # 只有 特定 文件的更改才构建
# branches: [ "master" ]
# pull_request:
# branches: [ "master" ]

jobs:
build:

runs-on: windows-latest

steps:
- uses: actions/checkout@v4
- name: set up JDK
uses: actions/setup-java@v4
with:
java-version: '23'
distribution: 'temurin'
cache: gradle

- name: Grant execute permission for gradlew
run: chmod +x gradlew
- name: Build with Gradle
# run: ./gradlew build
run: ./gradlew assembleDebug
- uses: actions/upload-artifact@v4
with:
name: apk
path: '**/*.apk'
Binary file added 1.keystore
Binary file not shown.
1 change: 1 addition & 0 deletions action.on
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
12
Binary file added alternative-a2dp-driver-main.zip
Binary file not shown.
Binary file added android/1.keystore
Binary file not shown.
18 changes: 10 additions & 8 deletions android/build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -2,14 +2,16 @@ apply plugin: 'com.android.application'

android {
namespace 'com.zrp200.rkpd2.android'

signingConfigs {
release {
storeFile file('C:\\Users\\Zrp200\\Zrp200.jks')
storePassword 'palkia'
keyAlias 'Zrp200'
keyPassword 'palkia'
storeFile file('1.keystore')
storePassword '1'
keyAlias '1'
keyPassword '1'
}
}
}

compileSdk appAndroidCompileSDK
compileOptions.sourceCompatibility = compileOptions.targetCompatibility = appJavaCompatibility

Expand Down Expand Up @@ -44,8 +46,8 @@ android {
//This makes release APKs smaller and more efficient, but also makes debugging trickier
//as the information produced in stack traces must be de-obfuscated.
//See here: https://developer.android.com/studio/build/shrink-code#decode-stack-trace
shrinkResources true
minifyEnabled true
shrinkResources false
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'

dependencies {
Expand Down Expand Up @@ -114,4 +116,4 @@ task copyAndroidNatives() {

tasks.matching { it.name.contains("merge") && it.name.contains("JniLibFolders") }.configureEach { packageTask ->
packageTask.dependsOn 'copyAndroidNatives'
}
}
10 changes: 6 additions & 4 deletions build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,8 @@ buildscript {
dependencies {
//the R8 version bundled with AGP 8.1.0+ causes crashes on very old Android versions
//This affects ICS and Lollipop at least, maybe also KitKat
classpath 'com.android.tools.build:gradle:8.0.2'
classpath 'com.android.tools.build:gradle:8.7.3'
//8.7.3 8.0.2
}
}

Expand All @@ -20,11 +21,12 @@ allprojects {
appVersionCode = 777
appVersionName = '2.0.6'

appJavaCompatibility = JavaVersion.VERSION_1_8
appJavaCompatibility = JavaVersion.VERSION_23
//1_8

appAndroidCompileSDK = 33 //compile SDK is still 33 atm as we're sticking with AGP 8.0.2
appAndroidCompileSDK = 35 //compile SDK is still 33 atm as we're sticking with AGP 8.0.2 33
appAndroidMinSDK = 14
appAndroidTargetSDK = 34
appAndroidTargetSDK = 35

gdxVersion = '1.12.1'
gdxControllersVersion = '2.2.4-SNAPSHOT'
Expand Down
3,543 changes: 2,109 additions & 1,434 deletions core/src/main/assets/messages/actors/actors_zh.properties

Large diffs are not rendered by default.

1,434 changes: 1,434 additions & 0 deletions core/src/main/assets/messages/actors/actors_zh.properties.old

Large diffs are not rendered by default.

4,215 changes: 2,162 additions & 2,053 deletions core/src/main/assets/messages/items/items_zh.properties

Large diffs are not rendered by default.

2,053 changes: 2,053 additions & 0 deletions core/src/main/assets/messages/items/items_zh.properties.old

Large diffs are not rendered by default.

205 changes: 63 additions & 142 deletions core/src/main/assets/messages/journal/journal_zh.properties

Large diffs are not rendered by default.

142 changes: 142 additions & 0 deletions core/src/main/assets/messages/journal/journal_zh.properties.old

Large diffs are not rendered by default.

505 changes: 258 additions & 247 deletions core/src/main/assets/messages/levels/levels_zh.properties

Large diffs are not rendered by default.

247 changes: 247 additions & 0 deletions core/src/main/assets/messages/levels/levels_zh.properties.old

Large diffs are not rendered by default.

499 changes: 292 additions & 207 deletions core/src/main/assets/messages/misc/misc_zh.properties

Large diffs are not rendered by default.

207 changes: 207 additions & 0 deletions core/src/main/assets/messages/misc/misc_zh.properties.old
Original file line number Diff line number Diff line change
@@ -0,0 +1,207 @@
badges.endorsed=取得徽章:%s
badges.new=解锁徽章:%s
badges$badge.monsters_slain_1.title=新晋怪物猎人
badges$badge.monsters_slain_1.desc=在一场游戏中击败 10 个敌人
badges$badge.monsters_slain_2.title=进阶怪物猎人
badges$badge.monsters_slain_2.desc=在一局游戏中击败 50 个敌人
badges$badge.monsters_slain_3.title=专业怪物猎人
badges$badge.monsters_slain_3.desc=在一局游戏中击败 100 个敌人
badges$badge.monsters_slain_4.title=大师怪物猎人
badges$badge.monsters_slain_4.desc=在一局游戏中击败 250 个敌人
badges$badge.monsters_slain_5.title=宗师怪物猎人
badges$badge.monsters_slain_5.desc=在一局游戏中击败 500 个敌人
badges$badge.gold_collected_1.title=新晋财宝猎人
badges$badge.gold_collected_1.desc=在一场游戏中收集 250 金币
badges$badge.gold_collected_2.title=进阶财宝猎人
badges$badge.gold_collected_2.desc=在一局游戏中收集 1000 金币
badges$badge.gold_collected_3.title=专业财宝猎人
badges$badge.gold_collected_3.desc=在一局游戏中收集 2500 金币
badges$badge.gold_collected_4.title=大师财宝猎人
badges$badge.gold_collected_4.desc=在一局游戏中收集 7500 金币
badges$badge.gold_collected_5.title=宗师财宝猎人
badges$badge.gold_collected_5.desc=在一局游戏中收集 15000 金币
badges$badge.level_reached_1.title=新晋冒险者
badges$badge.level_reached_1.desc=升到6级
badges$badge.level_reached_2.title=进阶冒险者
badges$badge.level_reached_2.desc=升到12级
badges$badge.level_reached_3.title=专业冒险者
badges$badge.level_reached_3.desc=升到18级
badges$badge.level_reached_4.title=大师冒险者
badges$badge.level_reached_4.desc=升到24级
badges$badge.level_reached_5.title=宗师冒险者
badges$badge.level_reached_5.desc=升到30级
badges$badge.all_weapons_identified.title=武器研究员
badges$badge.all_weapons_identified.desc=鉴定手册中所有类型的武器
badges$badge.all_armor_identified.title=护甲研究员
badges$badge.all_armor_identified.desc=鉴定手册中所有类型的护甲
badges$badge.all_wands_identified.title=法杖研究员
badges$badge.all_wands_identified.desc=鉴定手册中所有类型的法杖
badges$badge.all_rings_identified.title=戒指研究员
badges$badge.all_rings_identified.desc=鉴定手册中所有类型的戒指
badges$badge.all_artifacts_identified.title=神器研究员
badges$badge.all_artifacts_identified.desc=鉴定手册中所有类型的神器
badges$badge.all_potions_identified.title=药剂研究员
badges$badge.all_potions_identified.desc=鉴定手册中所有类型的药剂
badges$badge.all_scrolls_identified.title=卷轴研究员
badges$badge.all_scrolls_identified.desc=鉴定手册中所有类型的卷轴
badges$badge.all_items_identified.title=道具专家
badges$badge.all_items_identified.desc=鉴定手册中所有的物品
badges$badge.all_bags_bought.title=背包客
badges$badge.all_bags_bought.desc=完全扩充你的背包
badges$badge.death_from_fire.title=燃尽
badges$badge.death_from_fire.desc=死于火焰
badges$badge.death_from_poison.title=中毒
badges$badge.death_from_poison.desc=死于中毒
badges$badge.death_from_gas.title=窒息
badges$badge.death_from_gas.desc=死于毒气
badges$badge.death_from_hunger.title=饿毙
badges$badge.death_from_hunger.desc=死于饥饿
badges$badge.death_from_falling.title=变成薄饼
badges$badge.death_from_falling.desc=死于坠落
badges$badge.death_from_enemy_magic.title=伏“法”
badges$badge.death_from_enemy_magic.desc=死于敌方法术攻击
badges$badge.death_from_friendly_magic.title=闹乌龙
badges$badge.death_from_friendly_magic.desc=死于你自己的魔法物品
badges$badge.death_from_sacrifice.title=上好祭品
badges$badge.death_from_sacrifice.desc=死在祭祀之火中
badges$badge.death_from_grim_trap.title=致命失足
badges$badge.death_from_grim_trap.desc=死于即死陷阱或解离陷阱
badges$badge.death_from_all.title=另类死亡爱好者
badges$badge.death_from_all.desc=解锁所有关于死因的徽章
badges$badge.boss_slain_1.title=粘液保洁员
badges$badge.boss_slain_1.desc=击败下水道尽头的Boss
badges$badge.boss_slain_2.title=典狱长
badges$badge.boss_slain_2.desc=击败监狱尽头的Boss
badges$badge.boss_slain_3.title=五金回收工
badges$badge.boss_slain_3.desc=击败洞穴尽头的Boss
badges$badge.boss_slain_4.title=弑王者
badges$badge.boss_slain_4.desc=击败矮人王国尽头的Boss
badges$badge.boss_slain_1_all_classes.title=千面手
badges$badge.boss_slain_1_all_classes.desc=以所有职业击败第一个Boss
badges$badge.boss_slain_3_all_subclasses.title=万事通
badges$badge.boss_slain_3_all_subclasses.desc=以所有专精后的职业击败第三个Boss
badges$badge.boss_slain_remains.title=复仇的滋味!
badges$badge.boss_slain_remains.desc=携带折戟于此的英雄的信物战胜Boss
badges$badge.strength_attained_1.title=健身菜鸟
badges$badge.strength_attained_1.desc=基础力量达到 12 点
badges$badge.strength_attained_2.title=健身学徒
badges$badge.strength_attained_2.desc=基础力量达到 14 点
badges$badge.strength_attained_3.title=健身专家
badges$badge.strength_attained_3.desc=基础力量达到 16 点
badges$badge.strength_attained_4.title=健身大佬
badges$badge.strength_attained_4.desc=基础力量达到 18 点
badges$badge.strength_attained_5.title=健身大只佬
badges$badge.strength_attained_5.desc=基础力量达到 20 点
badges$badge.food_eaten_1.title=新晋美食家
badges$badge.food_eaten_1.desc=在一场游戏中进食 10 次
badges$badge.food_eaten_2.title=进阶美食家
badges$badge.food_eaten_2.desc=在一场游戏中进食 20 次
badges$badge.food_eaten_3.title=专业美食家
badges$badge.food_eaten_3.desc=在一场游戏中进食 30 次
badges$badge.food_eaten_4.title=大师美食家
badges$badge.food_eaten_4.desc=在一场游戏中进食 40 次
badges$badge.food_eaten_5.title=宗师美食家
badges$badge.food_eaten_5.desc=在一场游戏中进食 50 次
badges$badge.item_level_1.title=新晋附魔师
badges$badge.item_level_1.desc=获得一件等级大于等于 3 的物品
badges$badge.item_level_2.title=进阶附魔师
badges$badge.item_level_2.desc=获得一件等级大于等于 6 的物品
badges$badge.item_level_3.title=专业附魔师
badges$badge.item_level_3.desc=获得一件等级大于等于 9 的物品
badges$badge.item_level_4.title=大师附魔师
badges$badge.item_level_4.desc=获得一件等级大于等于 12 的物品
badges$badge.item_level_5.title=宗师附魔师
badges$badge.item_level_5.desc=获得一件等级大于等于 15 的物品
badges$badge.victory.title=通关!
badges$badge.victory.desc=获得 Yendor 护符
badges$badge.victory_all_classes.title=全能宗师
badges$badge.victory_all_classes.desc=以所有职业取得Yendor护身符
badges$badge.mastery_combo.title=角斗士之怒
badges$badge.mastery_combo.desc=达成十连击
badges$badge.items_crafted_1.title=炼金学徒
badges$badge.items_crafted_1.desc=在一局游戏中通过炼金术合成3个物品
badges$badge.items_crafted_2.title=炼金熟手
badges$badge.items_crafted_2.desc=在一局游戏中通过炼金术合成8个物品
badges$badge.items_crafted_3.title=炼金专家
badges$badge.items_crafted_3.desc=在一局游戏中通过炼金术合成15个物品
badges$badge.items_crafted_4.title=炼金大师
badges$badge.items_crafted_4.desc=在一局游戏中通过炼金术合成24个物品
badges$badge.items_crafted_5.title=炼金宗师
badges$badge.items_crafted_5.desc=在一局游戏中通过炼金术合成35个物品
badges$badge.no_monsters_slain.title=和平主义者
badges$badge.no_monsters_slain.desc=在不击败任何敌人的情况下通过一个楼层
badges$badge.grim_weapon.title=死神来了
badges$badge.grim_weapon.desc=使用死神附魔击败一个敌人
badges$badge.piranhas.title=非主流垂钓
badges$badge.piranhas.desc=在一场游戏中杀死 6 只食人鱼
badges$badge.boss_challenge_1.title=完杀无瑕
badges$badge.boss_challenge_1.desc=在未触发蓄力攻击与水面治疗的情况下,击败下水道区域Boss
badges$badge.boss_challenge_2.title=机巧无用
badges$badge.boss_challenge_2.desc=在不被任何机关暗器命中的情况下,击败监牢区域Boss
badges$badge.boss_challenge_3.title=疾行无影
badges$badge.boss_challenge_3.desc=在过载期间完全规避所有攻击和伤害来源的情况下,击败洞窟区域Boss
badges$badge.boss_challenge_4.title=掣君无刃
badges$badge.boss_challenge_4.desc=在不使用武器、戒指或法杖对其直接攻击的情况下,击败王都区域Boss
badges$badge.boss_challenge_5.title=制霸无敌
badges$badge.boss_challenge_5.desc=在开启“绝命头目”挑战、且所有恶魔血巢存活的情况下击败最终Boss
badges$badge.games_played_1.title=新晋地牢人
badges$badge.games_played_1.desc=进行 10 场游戏或通关 1 场游戏
badges$badge.games_played_2.title=进阶地牢人
badges$badge.games_played_2.desc=进行 25 场游戏或通关 3 场游戏
badges$badge.games_played_3.title=资深地牢人
badges$badge.games_played_3.desc=进行 50 场游戏或通关 5 场游戏
badges$badge.games_played_4.title=大师地牢人
badges$badge.games_played_4.desc=进行 200 场游戏或通关 10 场游戏
badges$badge.games_played_5.title=究极地牢人
badges$badge.games_played_5.desc=进行 1000 场游戏或通关 25 场游戏
badges$badge.high_score_1.title=新晋角逐者
badges$badge.high_score_1.desc=在结束游戏时达到 5000 分或更高
badges$badge.high_score_2.title=进阶角逐者
badges$badge.high_score_2.desc=在结束游戏时达到 2,5000 分或更高
badges$badge.high_score_3.title=专业角逐者
badges$badge.high_score_3.desc=在结束游戏时达到 10,0000 分或更高
badges$badge.high_score_4.title=大师角逐者
badges$badge.high_score_4.desc=在结束游戏时达到 25,0000 分或更高
badges$badge.high_score_5.title=宗师角逐者
badges$badge.high_score_5.desc=在结束游戏时达到 100,0000 分或更高
badges$badge.happy_end.title=幸福结局
badges$badge.happy_end.desc=将 Yendor 护符带出地牢
badges$badge.happy_end_remains.title=现在...你也...
badges$badge.happy_end_remains.desc=将一位折戟英雄的信物带回地表
badges$badge.champion_1.title=青铜斗士
badges$badge.champion_1.desc=在启用一个或更多挑战的情况下通关
badges$badge.champion_2.title=白银斗士
badges$badge.champion_2.desc=在启用三个或更多挑战的情况下通关
badges$badge.champion_3.title=黄金斗士
badges$badge.champion_3.desc=在启用六个或更多挑战的情况下通关
badges$badge.unlock_mage.title=解锁法师!
badges$badge.unlock_mage.desc=使用一个升级卷轴以解锁法师
badges$badge.unlock_rogue.title=解锁盗贼!
badges$badge.unlock_rogue.desc=在一场游戏中进行十次伏击以解锁盗贼
badges$badge.unlock_huntress.title=解锁女猎手!
badges$badge.unlock_huntress.desc=在一场游戏中使用投掷武器命中十次敌人以解锁女猎手
badges$badge.unlock_duelist.title=解锁决斗家!
badges$badge.unlock_duelist.desc=不受力量惩罚地装备一个二阶或更高阶数的武器以解锁决斗家

challenges.no_food=缩餐节食
challenges.no_food_desc=食物本就稀缺,但你还需要注意节食!\n\n・使用各类食物与丰饶之角的饱腹效果为原本的三分之一。\n・其他恢复饥饿的机制不受影响。
challenges.no_armor=信念护体
challenges.no_armor_desc=如今护甲已难堪大用,你只能相信你自己的肉身了!\n\n・布甲之外所有护甲的基本防御力降低\n・所有护甲被升级时增长的防御力大幅降低\n・灵壤守护者的防御力大幅降低
challenges.no_healing=恐药异症
challenges.no_healing_desc=治疗药水真是种好东西,可惜你对它过敏!\n\n・治疗药水、以治疗药水为原料炼制的道具与阳光果将无法治愈英雄,反而会使英雄中毒\n・炼金催化剂不会随机到治愈英雄或使英雄中毒的效果\n・这些道具对其他角色依然发挥正常效果。
challenges.no_herbalism=荒芜之地
challenges.no_herbalism_desc=这个晦气的地牢里连干净的水都没有了……\n\n- 移除露珠\n- 移除所有特殊植物\n- 高草依然会掉落种子,但种子不会生根发芽
challenges.swarm_intelligence=集群智能
challenges.swarm_intelligence_desc=要小心了,地牢里的怪物们也在学习进步!\n\n- 当你被敌人发现时,附近的其他敌人也会被吸引到那里。
challenges.darkness=没入黑暗
challenges.darkness_desc=地牢毕竟是在地下嘛!\n\n- 视野范围显著缩小\n- 每层都会出现一根火把\n- 照明效果持续时间缩短
challenges.no_scrolls=禁忌咒文
challenges.no_scrolls_desc=一种卷轴会变得更稀有。不幸的是,总是最有用的那一种。\n\n- 移除地牢中半数的升级卷轴
challenges.champion_enemies=精英强敌
challenges.champion_enemies_desc=道高一尺魔高一丈,变强可不是你的特权!\n\n・普通敌人刷出时有 1/8 的机率拥有特殊的精英属性\n・精英敌人刷出时会立即醒来\n・有精英敌人出现时英雄会感知到\n・精英敌人免疫腐化效果\n\n精英敌人有六种:\n_烈焰(橙色):_近战伤害 +25% 且带有点燃效果,死亡时引燃周围,无法点燃含水地块\n_索敌(紫色):_近战伤害 +25%,近战范围 +3\n_敌法(绿色):_受到伤害 -50%,拥有魔法免疫\n_巨型(蓝色):_受到伤害 -80%,近战范围 +1,无法进入门与过道\n_天佑(黄色):_精准与闪避 x4\n_成长(红色):_精准、闪避、攻击伤害与有效生命值 +20%,且每过 4 回合会再增长 1%
challenges.stronger_bosses=绝命头目
challenges.stronger_bosses_desc=这项挑战会让所有Boss都更具挑战性!\n\n_粘咕:_生命值 +20%\n_-_ 持续处于水中时,生命回复量递增,最高至每回合3点\n_-_ 爆发攻击蓄力时间由 2 回合缩短至 1 回合\n_天狗:_生命 +25%\n_-_ 第一阶段:陷阱更加致命\n_-_ 第二阶段:技能频率更高\n_DM-300:_生命 +33%\n_-_ 能量塔更坚固,并且需要击毁 3 座\n_-_ 技能频率更高,威力也更强大\n_-_ 超载时移动速度更高\n_-_ 地表导线数量为原先的两倍\n_矮人国王:_生命 +50%\n_-_ 所有阶段中都会召唤更多强力随从\n_-_ 第一阶段:更高的技能与召唤频率\n_-_ 第二阶段:每轮额外召唤两名随从\n_-_ 第三阶段:生命值 +100%,进一步提高召唤频率\n_Yog-Dzewa:_\n_-_ 同时召唤两个古神之拳!\n_-_ 激光攻击伤害 +60%\n_-_ 召唤更强大的随从

rankings$record.something=在黑暗中被击杀
rankings$record.won=获得Yendor护身符
rankings$record.ascended=成功携带护身符回到地面!
Loading