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Added a toString static member to Variable to retrieve names specifically; now variables will refer to their in-game names rather than the generic toString if at all possible.
goto now checks for the existence of the LevelTransition class rather than by version code to determine the correct depth to warp to.
Fixes
crash when warping to floors 21-24 in post-1.3.0 implementations
inconsistency in variable display (single variable command)
existing variables getting destroyed when failing to set them
erroneous assertion that goto generates depths in between.