[SC2] Fix Kill Team not spawning if player units are nearby#541
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Ziktofel merged 1 commit intoZiktofel:train-robbery-fix-kill-team-mcfrom Nov 28, 2025
Merged
[SC2] Fix Kill Team not spawning if player units are nearby#541Ziktofel merged 1 commit intoZiktofel:train-robbery-fix-kill-team-mcfrom
Ziktofel merged 1 commit intoZiktofel:train-robbery-fix-kill-team-mcfrom
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Kill Teams are normally prevented from spawning indefinitely if player units are near their spawn locations
Introduced a max wait time of 3 minutes, before the Kill Teams start spawning anyway
Adjusted the objective tracking to start checking after all Kill Teams have successfully spawned
Added/activated debug commands for Victory (-win), skipping to the next train (-skip) and spawning the kill teams (-kill)
Fixed an issue with an Immortal voiceline playing when rescuing and Instigator as Protoss