Open-sourced sandbox built using the lastest Source SDK 2013
A free mod ment to be an open-sourced version of garrys mod (10), with improvments.
Supports newer games like L4D(2), Alien Swarm, and Portal 2. CS:GO not supported, Dota 2 (Source 1) never.
Adnan's Rotational Gravity Gun
Adnan Zafar
adnan.f.zafar AT gmail DOT com
https://web.archive.org/web/20150222194420/http://skew.telefragged.com/mods/hl2/ARGG//
ARGG is used by Half-Life 2: Sandbox to implement rotational functionality for the physics manipulator.
Half-Life 2: Sandbox
https://github.com/Planimeter/hl2sb-src
Some code for Srcbox (lua, physgun implantetion) have been ported and updated for the modern SDK, from the most recent branch, and the original 2007 code. The lua dll that is compatible with this mod can be found here (x64) https://sourceforge.net/projects/luabinaries/files/5.1.5/Windows%20Libraries/Dynamic/ (lua-5.1.5_Win64_dll17_lib.zip)
LUX Shaders
By Shiro (WhiteRedDragons)
https://github.com/LUX-Shaders-Team/LUX-Shaders
Rewritten Shaders with features up-to L4D2/Portal 2/CSGO/.
It is important for sandbox enviroment, as later game maps use newer params not found in the SDK 2013.
Fortress Connected
Some code was kindly donated by Lambdagon (Vvis) to aid parts of the L4D parts of Srcbox, despite the mod not being out yet. Thank you guys!
Mapbase
Alot of L4D stuff from Alien Swarm was ported over by these guys, and has been used as a reference for how to plug it into this mod.
Momentum Mod
Some Mapbase changes originate from here, like the postprocess controller, dof, and other such changes.
Special thanks:
TheMaster974 - Advice, video tutorials, sdk examples
Shiro - LUX Shaders, and for letting me test it under this mod prior to release!
VDC - Fixs to specific things, so some stuff is akin to the newer branchs
PiMoNFeeD - BSPConvert, some other technical advice
Vvis/Vis/Lambdagon - Valuable tester and issue reporter from Fortress Connected
And others who gave some valuable input
