Releases: Zelaux/ByteLogicMod
Releases · Zelaux/ByteLogicMod
v1.2.1
11 Feb 11:32
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Changelog
Added processor & graphics processor
Added possibility to make your own gate for processors(schematic system)
Added float signal type
Updated input system of unary blocks
v1.2.0
10 Feb 16:51
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Changelog
Added processor & graphics processor
Added possibility to make your own gate for processors(schematic system)
Added float signal type
Updated input system of unary blocks
v1.1.0
18 Dec 12:29
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Changelog
Added Korean bundle
Added block previews
Added signal's path drawing
Added signal type
Number signal type
Color signal type
Content signal type
Added signal transformer
Added guide book(not completed)
Now you can isolate sides of signal router & signal node
Now you can change color of display by using Color signal type
Extended display size(from 5 to 8)
Extended bits of signals(from 32 to 64)
Full Changelog : v1.0.1...v1.1.0
V1.0.1
18 Nov 15:38
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Changelog
Added UA language supporting
Added input changing for timer
Renamed timer -> delayer
Added better API for other mods(not final)
Fixed a bug where the switch-block did not work well in multiplayer
V1
13 Nov 15:04
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v1.0.0
Fixed cursed sprites for "and", "or" and "xor" gates#3