// this version of the player is dependant on other repos to work!!
This is the chromeless player which is at the heart of anything that playsback a Zeega
Two files must be loaded into your page for the player to work correctly.
CSS
<link rel="stylesheet" href="css/zeega.css">Zeega player script
<script src="js/zeega.js"></script>with a url datasource:
var zp = new Zeega.player({ url: "http://www.zeega.com/api/items/1234" });with a data object:
var zp = new Zeega.player({ data: dataObject });the player constructor can take the following optional attributes:
autoplay- Will render and play the project as soon as it's ready. Default:truecover- Controls how the Player takes over its window.true- full-bleed.false- scales to fit.horizontal- scales so left and right are always in view but may crop or letterbox top and bottom.vertical- scales so top and bottom are always in view but may crop or letterbox left and right. Default:false.data- A json data object to be passed in, parsed, and played. Default:null.debugEvents- Choose which events that are output to the console.true- outputs all events.false- silent.[event name]- outputs only that event (see EVENTS section below). Default:false.layerOptions- Layer specific options to be passed into the player. Default:null.preloadRadius- The number of frames to load ahead (and behind). Default: 2.collectionMode- Defines how a passed in Zeega collection will behave.standard- linear Zeega.slideshow- displays collection as a slideshow. Default:standard.fadeIn- Time in ms that the player takes to fade in upon rendering. Default:500.fadeOut- Time in ms that the player takes to fade out upon callingdestroy(). Default:500.next- selector of element used to cueNext the Zeega. Default:null.prev- selector of element used to cuePrev the Zeega. Default:null.startFrame- The ID of the frame to start the Zeega on. Default:null.target- The element that the player should render to. Accepts Selector or jQuery. Default:null.url- The url to a data source to be parsed. Default:null.
data_loaded- data is loaded and parsed.ready- player is rendered into the dom.layer_loading- layer has been called to preload.layer_preloaded- layer is in the dom and media has preloaded and accounted for.frame_preloaded- frame and all it's layers have been preloaded and are staged but has not started to play.frame_rendered- frame is in view and has started to play.canplay- the project is ready and should be able to play.ended- a time based layer has ended.sequence_enter- a new sequence has started.play- the Zeega has started to play.pause- the Zeega has paused.
git submodule update --init --recursivecd [path of submodule]
git commit -am 'message'
git push origin masterbbb comp
or
bbb release