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…::callfar(9): Requested BANK() of symbol "LoadWildData", which was not found error: home.asm(21) -> home/overworld.asm(2260) -> macros/farcall.asm::callfar(8): Unknown symbol "LoadWildData" error: main.asm(55) -> engine/overworld/wild_mons.asm(99) -> data/wild/e4_grass_water.asm(3): Unknown symbol "ViridianForestWildMonsE4"
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Currently experimenting with switching encounter tables on events being made in the game. So like beating the elite 4, getting all 150 Pokémon. but currently it is assigning too much memory if setting them manually. had a go at working at a work around but not able to fix at this moment in time. |
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Experimenting with altering the encounter tables so that they use less data as I have been hitting Bank3 limit