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@Wayfarer-Labs

Wayfarer Labs

Wayfarer Labs (OWL)

The Local World Modeling Company

Simulate Anything on Anything - Open science world models that run on consumer hardware. From mobile phones to gaming PCs, experience state-of-the-art AI models at blazing speeds.

Join Our Discord | Visit Our Website | Try OWL Eval

Our Mission

We're making world models accessible to everyone. Through open science and community collaboration, we're building AI models that run locally on your hardware - no cloud required. Our models achieve hundreds of FPS on RTX 5090s and 60 FPS on NVIDIA Jetson for robotics applications.

Key Technologies

🚀 Real-time World Generation

  • 60 FPS on the latest consumer hardware
  • No cloud computing needed. Run our best models on your current PC or laptop

⚡ Model Distillation

  • Production-ready optimization techniques

🧪 Human Evaluation Platform

  • OWL Eval - An open-source evaluation platform for AI-generated videos
  • Reveals critical model failures that automated metrics miss
  • Understand human perception of AI content

Major Research Projects

3D Consistency

Depth map integration and point cloud conditioning for spatially coherent world generation.

Long-term Spatiotemporal

Solving temporal flickering through frame-pair training and optical flow conditioning.

Novel Architectures

Diffusion transformers for decoding, hierarchical VAE-GANs, and self-forcing for KV cache optimization.

Embedded Devices

Models intended to run anywhere from Steam Deck to iPhone (soon), achieving real-time performance without cloud infrastructure.

Active Bounties

We offer paid bounties for contributions to our open-source projects. Check our GitHub Bounty Board for current opportunities.

How to Contribute

  1. Browse active bounties on our bounty board
  2. Join our Discord (1000+ members) or our model-specific Discord (*Ask for a role!)
  3. Contact @louis or @spencer on Discord to discuss or claim a bounty
  4. Submit your PR and get paid upon merge

Open Source Projects

  • World Models - State-of-the-art models for real-time generation
  • OWL Eval - Human evaluation platform for AI-generated content
  • Diffusion Decoders - Optimized decoders with depth pruning
  • Training Pipelines - Open frameworks for model training

Recent Publications

Connect With Us

Who Should Get Involved?

  • Researchers - Collaborate on cutting-edge world model research
  • Developers - Build applications with our models or contribute code
  • Roboticists - Deploy models on embedded systems for real-time inference
  • Investors - Learn about investment opportunities in open science AI
  • Partners - Explore collaboration and integration possibilities

License

This project is licensed under the MIT License - see the LICENSE file for details.


Built by the OWL team in Providence, Rhode Island

Popular repositories Loading

  1. owl-wms owl-wms Public

    Basic world models

    Python 30 12

  2. owl-control owl-control Public

    OWL Control is a desktop application that records gameplay footage and input data from video games to create open-source datasets for AI research.

    Rust 27 16

  3. owl-vaes owl-vaes Public

    Weird autoencoder experiments

    Python 22 10

  4. owl-eval owl-eval Public

    Evaluation harness for diffusion world models

    TypeScript 13 4

  5. world_engine world_engine Public

    World Model Inference Engine

    Python 6 3

  6. owl-3d owl-3d Public

    OpenWorld Labs 3D representation experiments

    Jupyter Notebook 4 1

Repositories

Showing 10 of 30 repositories
  • world_engine Public

    World Model Inference Engine

    Wayfarer-Labs/world_engine’s past year of commit activity
    Python 6 GPL-3.0 3 4 1 Updated Jan 14, 2026
  • owl-control Public

    OWL Control is a desktop application that records gameplay footage and input data from video games to create open-source datasets for AI research.

    Wayfarer-Labs/owl-control’s past year of commit activity
    Rust 27 MIT 16 24 (1 issue needs help) 5 Updated Jan 14, 2026
  • .github Public
    Wayfarer-Labs/.github’s past year of commit activity
    0 0 0 0 Updated Jan 13, 2026
  • local_world Public

    OverWorld's local gameplay client

    Wayfarer-Labs/local_world’s past year of commit activity
    Python 2 1 7 0 Updated Jan 11, 2026
  • owl-vaes Public

    Weird autoencoder experiments

    Wayfarer-Labs/owl-vaes’s past year of commit activity
    Python 22 10 13 1 Updated Jan 9, 2026
  • owl Public

    OWL (OverWorld Layers) - Model components for training and inference

    Wayfarer-Labs/owl’s past year of commit activity
    0 0 0 0 Updated Dec 28, 2025
  • owl-key-mapping Public

    VLMs for getting keybinds from game + control setup

    Wayfarer-Labs/owl-key-mapping’s past year of commit activity
    Python 0 1 0 1 Updated Dec 12, 2025
  • libobs-rs Public Forked from libobs-rs/libobs-rs

    Video encoding and muxing through libobs in Rust

    Wayfarer-Labs/libobs-rs’s past year of commit activity
    Rust 0 12 0 0 Updated Dec 1, 2025
  • owl-data-2 Public

    Data processing pipelines

    Wayfarer-Labs/owl-data-2’s past year of commit activity
    Python 2 0 5 3 Updated Nov 8, 2025
  • owl-wms Public

    Basic world models

    Wayfarer-Labs/owl-wms’s past year of commit activity
    Python 30 12 27 5 Updated Oct 30, 2025

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