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  • Tactile Games
  • Denmark, Copenhagen
  • 07:54 (UTC +01:00)

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Warlander/README.md

Hi there! ๐Ÿ‘‹

Hello! I'm Maciej Cyranowicz, better known online as Warlander. Software developer by passion and trade, gamer, maker, and caretaker of guinea pigs. ๐Ÿท

๐Ÿ‘จโ€๐Ÿ’ป About Me

  • ๐ŸŽฎ Unity game engine expert with 6+ years of professional experience
  • ๐ŸŒ Based in Copenhagen, Denmark
  • ๐Ÿ”ญ Working as Senior Content Tools Game Programmer at Tactile Games
  • ๐Ÿงช Constantly experimenting and trying out new things, enthusiastic about technology
  • ๐ŸŽฏ Passionate about pushing the limits of what software can do, creating engaging experiences and streamlining processes
  • ๐Ÿ› ๏ธ Building tools that empower creators and streamline development workflows

โšก Quick Facts

  • Started making video games at 8 years old using RPG Maker and GameMaker
  • Learned programming at 14, originally to build GUI tools for favorite games. Picked up OpenGL and GPU programming shortly after to push the limits of what kind of tools I'm able to create.
  • Worked on commercial projects since 19 years old
  • Guinea pig caretaker and enthusiast ๐Ÿท

๐Ÿ’ผ Professional Experience

  • Tactile Games - Senior Content Tools Game Programmer (Lily's Garden, Suck It Up)
  • Ahoy Games - Senior Game Programmer (Gin Rummy Legends, Okey, Backgammon Legends)
  • CodeClub AB - Volunteer Game Developer (Wurm Online & Wurm Unlimited)

๐Ÿš€ Featured Public Projects

A comprehensive 3D village design and preview tool for Wurm Online and Unlimited, built with C# and Unity. This project has evolved through multiple iterations and is beloved by the Wurm community.

  • Multiplatform project, with Windows, Linux, MacOS and WebGL versions available.
  • Try the WebGL version
  • Features material calculator, structure validation, and rapid prototyping tools.

The Java/OpenGL predecessor to DeedPlanner 3 - a village design and preview tool for Wurm Online and Unlimited, using an engine I wrote from scratch in Java and OpenGL.

A Minesweeper-inspired game created in approximately 13 hours, showcasing rapid game development skills in C#.

๐Ÿ› ๏ธ Technical Skills

  • Primary: Unity, C#
  • Additional: C++, Unreal Engine, Java, OpenGL, JavaScript, HTML
  • Focus Areas: Tools and APIs, multiplayer systems, game development, UI frameworks, content delivery and build pipelines

๐Ÿ“ซ Learn More


Let's build things worth building!

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  1. DeedPlanner-3 DeedPlanner-3 Public

    Village design and preview tool for Wurm Online and Unlimited

    C# 27 9

  2. Asteroid-Sweeper Asteroid-Sweeper Public

    Small Minesweeper-inspired game, created in approximately 13 hours.

    C#